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-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Hotseat Play (http://forum.shrapnelgames.com/showthread.php?t=13987)

Daynarr December 21st, 2000 12:04 AM

Re: Hotseat Play
 
It won't overwrite your save game files, but they may not work correctly with the new Version. You can try to backup entire Space Empires IV folder before applying patch.

Psitticine December 22nd, 2000 05:36 AM

Re: Hotseat Play
 
You can also make a new installation in a different directory if you want, and scrub the old one when your current game is finished.

Mephisto December 22nd, 2000 11:48 AM

Re: Hotseat Play
 
I can only talk about PBEM games and there it works fine for me with the patch, no problems with 8 players sending in turns.

[This message has been edited by [K126]Mephisto (edited 22 December 2000).]

sogard December 22nd, 2000 08:42 PM

Re: Hotseat Play
 
I patched the game and my hotseat game seems to be working OK. Will know more later today when I and the other human player in the game will resume the game. I will update here with how that session goes and if we see any problems. I hope that everything is OK as the game is getting very interesting. I may have screwed myself if I am reading the new restrictions on launching fighters right. Oh well, one must live and learn (or in this instance, maybe get crushed in the process).

sogard December 24th, 2000 09:08 PM

Re: Hotseat Play
 
Put another ten hours into my hotseat game with my gaming opponant yesterday and everything is working fine AFTER the patch. The AI seems to be doing significantly better in opposing the human players and making a nice problem to be solved by the human players.

sogard December 28th, 2000 08:19 AM

Re: Hotseat Play
 
I have not seen many other Posts with people playing hotseat. I have found that SPACE EMPIRES IV is an excellent game when played hotseat. It adds the additional spice that you know that there is another player (human) out there that must be dealt with along with all the diplomatic and military decisions.


I can not wait until Malfadour Machinations gets tcp/ip play enabled. I don't think it will be too difficult to round up a few players to get a game going. Also, the development of some scenarios will also help. With the BABYLON 5 and STAR TREK ship sets, one should be able to really have a bLast with what this game can deliver.

[This message has been edited by sogard (edited 28 December 2000).]


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