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-   -   Strange Mods Anyone? (http://forum.shrapnelgames.com/showthread.php?t=14533)

BlueMage December 19th, 2000 09:32 PM

Re: Strange Mods Anyone?
 
Well; I added a system command/training component that is basically large enough for only baseships. I used the Ship Training - System and Fleet Training - System plus the sector defense tag (I don't remember the actual tag). Used the "- System" tag as the simple "Ship Training" didn't seem to work.

Basically, I have a Space Academy that can be near where the front is currently (or the Waypoint that is my collection point).

Lupusman December 20th, 2000 01:53 AM

Re: Strange Mods Anyone?
 
The 'System' abilities seem to work on ships but not sector ones. At least for the planetary ones. But making anything with a ship that affects the entire system seems too powerful. Unless you reduce the effectiveness of the abilty quite a bit.

BlueMage December 20th, 2000 09:31 PM

Re: Strange Mods Anyone?
 
Yes; I only use a 1% increase up to 10% (want a better education; go to that there university on planet). Plus the the size is 1000k; and a bit expensive (11k min, 5k org, 5k radio).

DirectorTsaarx December 20th, 2000 11:15 PM

Re: Strange Mods Anyone?
 
And, of course, you have to pay MAINTENANCE on that ship, so that huge initial cost translates into large ongoing costs, whereas a facility (IIRC) doesn't have a maintenance cost. So there's another play balancer...


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