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-   -   Ship/Fleet Exp (http://forum.shrapnelgames.com/showthread.php?t=1454)

Tomgs January 19th, 2001 08:04 AM

Re: Ship/Fleet Exp
 
OK I just reconfirmed this. I had a fleet with 10% experience with 3 ships. The ships experience were 1%, 14% and 20%. All this experience came from combat no facilities were used. First I entered combat with the fleet. Staying in formation the to hit chance from 6 spaces away was 26%, 39% and 45% meaning the base chance must have been 25% with 1, 14 and 20% added or 15% with the fleet 10%. I reloaded the saved game removed the three ships from the fleet and held the shift button and selected all three and reentered combat. The to hit chances were identical from 6 spaces away. This seems to me to mean that the fleet experience has no bearing on to hit chances. I don't know if it helps in defence.

Can someone else try this and see if they get the same results? I have made a couple of mods but nothing that should effect the to hit chances. Also if someone out there uses the facilities to raise fleet experience does this change the results?

Edit: Ok I went back again to that battle and made both races human players. There is not a defencive bonus for fleet experience either. I will send off an E-mail to Malfador to see if he knows about this.

[This message has been edited by Tomgs (edited 19 January 2001).]

Emperor Zodd January 19th, 2001 08:29 AM

Re: Ship/Fleet Exp
 
E-mail MM about it.

Samurai January 19th, 2001 09:10 AM

Re: Ship/Fleet Exp
 
This is the reason for my original question farther down the thread: How important is *fleet* experience.

I've noticed no benefits from it whatsoever.

As anyone under any conditions in any situation received *noticable* benefits?


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