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-   -   Mod Pack 1.00 Posted (http://forum.shrapnelgames.com/showthread.php?t=1546)

Tampa_Gamer January 24th, 2001 08:28 PM

Re: Mod Pack 1.00 Posted
 
Thanks for catch SunDevil, by chance were you getting an index error? For everybody else, here is that file with the fix

SunDevil January 24th, 2001 08:32 PM

Re: Mod Pack 1.00 Posted
 

I haven't tested out your mod pack yet. I've just been admiring the changes you've incorporated into your race. That was the only error that I found so far. I don't expect to find anymore http://www.shrapnelgames.com/ubb/images/icons/icon7.gif.

nmoppa January 24th, 2001 11:35 PM

Re: Mod Pack 1.00 Posted
 
At the moment I'm testing the Earth Alliance race in a new game. Darloks will be next. Thanks for the updated file. Will let you know any comments

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PERHAPS THIS IS A GOOD DAY TO DIE <Worf facing another critical fight>

raynor January 25th, 2001 12:53 AM

Re: Mod Pack 1.00 Posted
 
I just installed the Mod Pack 1.0 and started a game playing against the Earth Alliance, Darloks and Serengeti(sp?). A few comments:

The Darlok speech files are truly awesome! The first thing they said was something to the effect of: If you don't move your ship from our system, the bomb we've planted on board will blow it up! Very cool. Later, when they suggested a trade alliance, it was something like: The best thing we can do for our mutual enemies is form this trade alliance. I'm quite happy that the Darloks are leading everyone in intel production. My compliments to the creator of this race!

I haven't run into the EA yet but I can see that they have TONS and TONS of units. My score is higher but I don't look forward to encountering them without PD V's. The EA have more research production than all of the other AI races--including one race which I set to god-like research. This is pretty impressive! Again, my thanks to the creator of this race.

I haven't stumbled upon the Serengeti yet either. But these three custom races are in second, third and fourth place. This is a very good sign to me.

I have a question:

Now that I have these custom races out there, will the computer automatically choose them or do I have to manuallly add then in each time?

Thanks to everyone working on mods and shipsets and making it easier for folks like me to download!

nmoppa January 25th, 2001 12:55 AM

Re: Mod Pack 1.00 Posted
 
The Earth Alliance Shipset looks great! I wonder however, WHY it was not included in Mod Version 1.0, but in stead you have to download it separately? http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

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PERHAPS THIS IS A GOOD DAY TO DIE <Worf facing another critical fight>

Mephisto January 25th, 2001 01:19 AM

Re: Mod Pack 1.00 Posted
 
Yes, SE4 will use these races at random like all the other orginal races , too. You don't need to inlcude them if you wish to be surprised. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by raynor:
I have a question:

Now that I have these custom races out there, will the computer automatically choose them or do I have to manuallly add then in each time?
<HR></BLOCKQUOTE>


Mephisto January 25th, 2001 01:21 AM

Re: Mod Pack 1.00 Posted
 
That's somewhat of a legal issue. I just did not create the shipset and don't have the permisson to use it (yet, but I keep trying http://www.shrapnelgames.com/ubb/images/icons/icon7.gif). I hope the shipset will be included in the next pack.

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by nmoppa:
The Earth Alliance Shipset looks great! I wonder however, WHY it was not included in Mod Version 1.0, but in stead you have to download it separately? http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

<HR></BLOCKQUOTE>


nmoppa January 25th, 2001 01:27 AM

Re: Mod Pack 1.00 Posted
 
Me, too, Mephisto, because it's a true enrichment http://www.shrapnelgames.com/ubb/ima...ons/icon10.gif

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PERHAPS THIS IS A GOOD DAY TO DIE &lt;Worf facing another critical fight&gt;

pathfinder January 25th, 2001 02:09 AM

Re: Mod Pack 1.00 Posted
 
and the shipset ccan be found at the following url:
http://universalshipyards.tripod.com/

enjoy!

pathfinder January 25th, 2001 03:08 AM

Re: Mod Pack 1.00 Posted
 
Question: I just installed the MOD and a folder called "Stellar" is in the race folder. Where is it supposed to go? I copied the .bmp's into the events folder, but wanted to check to make sure I didn't get losted http://www.shrapnelgames.com/ubb/images/icons/icon7.gif


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