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-   -   Salvo Beta Test (http://forum.shrapnelgames.com/showthread.php?t=15483)

Andrew Lonon April 10th, 2004 05:43 AM

Re: Salvo Beta Test
 
StarTux:

If things go well, there will be a Mac Port – but there are no plans for a Linux Version of Salvo, at least not Salvo 1.

Sorry. However – beyond the immediate future - anything is possible.

How the heck did you get Age of Sail to run on Linux?

<g>

Andrew

Big Brother April 11th, 2004 01:30 AM

Re: Salvo Beta Test
 
Count me in

StarTux April 11th, 2004 02:46 AM

Re: Salvo Beta Test
 
Quote:

Originally posted by Andrew Lonon:
StarTux:

If things go well, there will be a Mac Port – but there are no plans for a Linux Version of Salvo, at least not Salvo 1.

Sorry. However – beyond the immediate future - anything is possible.

How the heck did you get Age of Sail to run on Linux?

<g>

Andrew

<font size="2" face="sans-serif, arial, verdana">Ran Age of Sail under windows when I used to use Windows.

Will the Mac port, if things go well, be OS X native?

Thanks,

Matt

Andrew Lonon April 14th, 2004 02:18 PM

Re: Salvo Beta Test
 
Matt:

I’m not entirely sure what sort of beast the Mac Version will be. I simply have not looked into it, and Iv been out of the Mac loop for long enough to not be sure what qualifies as “native” in OS X. Grass skirts? I do know that It may require <gasp> something more than a one button mouse. <Could not resist.>

TTFN
Andrew

StarTux April 17th, 2004 02:47 PM

Re: Salvo Beta Test
 
Quote:

Originally posted by Andrew Lonon:
Matt:

I’m not entirely sure what sort of beast the Mac Version will be. I simply have not looked into it, and Iv been out of the Mac loop for long enough to not be sure what qualifies as “native” in OS X. Grass skirts? I do know that It may require <gasp> something more than a one button mouse. <Could not resist.>

TTFN
Andrew

<font size="2" face="sans-serif, arial, verdana">You have OS 9, and OS X. OS X is a completely different operating, based on Unix. Some older apps in OS X still have OS 9 type code (classic), also some newer software, which also tries to run in full OS 9 environment has some legacy code in it, but its harder to code from the results I have seen.

Best imho to go fully OS X in that case, Apple are pretty much doing all they can to phase out OS 9...

Sniper April 30th, 2004 11:28 AM

Re: Salvo Beta Test
 
If you've got a spot open I'm interested in being involved. Frustration is fun and sleep if for the weak!

Andrew Lonon May 4th, 2004 02:07 AM

Re: Salvo Beta Test
 
Sniper-

We have a full house – and some of the folks have not showed up yet. However – there will probably be some drop outs so if you are still interested – I’ll contact you in about two weeks. Its also good to have some take a fresh look – sort of a sanity check.

Andrew

Azselendor May 4th, 2004 03:34 AM

Re: Salvo Beta Test
 
I haven't heard anythign back, so I guess you guys filled up before you got to me.

Oh well, hopefully the beta doesn't Last too long.

I'm really looking forward to this game!

Andrew Lonon May 5th, 2004 01:50 AM

Re: Salvo Beta Test
 
Klvino…

Your name is on my list for round 1, so you are probably in – but I forgot to let you know. Things got a little crazy there for a bit, I mean, I must have been sending – oh, I don’t know – maybe as many as six emails a day. I was wiped out.

Can you get into the forum at the bottom of the main list? The one called “Salvo Beta Test.” If so – then you are in. My apologies for not letting you know. If not – then did you sign the NDA. Ether way – send me a note at andrew2@spruegames.com and we will dish this out off line.

Thanks-
Andrew

Azselendor May 5th, 2004 05:37 AM

Re: Salvo Beta Test
 
I jsut tried and I couldn't get in so I'm sending an email off to you in a few minutes.
I'm really excited to hear I made it!


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