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Re: Current patch history in Beta
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AXESVIOL, I choose YOU! http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">That has left me wit a smile that I will carry all day |
Re: Current patch history in Beta
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Re: Current patch history in Beta
Im trying to learn programming, but my resources in this area are non-existent, and anything I have found requires money (of which I dont have) or something I cant get
Any suggestions would be great |
Re: Current patch history in Beta
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Re: Current patch history in Beta
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Re: Current patch history in Beta
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Of course, C is old as dirt, but you have to start somewhere, and C goes right into C++, and C++ is similar to Java and C# too. Problem is getting a good compiler for free. There are a few out there actually. Borland was giving one away once I think. |
Re: Current patch history in Beta
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Re: Current patch history in Beta
Er, not to get back on topic, but now that the game has been shipped (I got mine today!), when is the patch going to be available?
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Re: Current patch history in Beta
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Re: Current patch history in Beta
*bump
thought you might be interested in this: Version 1.04: 1. Fixed - CD Checker was only checking drives J or less. 2. Fixed - In Campaign 2, the Fazrah Stealth Cruisers were not showing up. 3. Fixed - Beams weren't doing damage in slowed time mode. 4. Fixed - All lowercase pirate ship name. 5. Fixed - Bases were not showing up on the radar map like the System Map. 6. Fixed - All job ships will always show up on the radar and system maps regardless of range. 7. Added - Option to show the name of the ship in the System Map Window. 8. Fixed - Names of objects on the System Map would occasionally not show. 9. Added - Text will be displayed on the main window if you are carrying illegal cargo. 10. Added - Text will be displayed on the main window if you leave the boundaries of the solar system (and your speed is set to 10%). 11. Fixed - You could launch fighters and mines by right clicking on them regardless of whether you had fighter bays or mine layers (hotkeys were working correctly, right-clicking was not). Cheers http://forum.shrapnelgames.com/images/icons/icon7.gif , Rollo |
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