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-   -   Current patch history in Beta (http://forum.shrapnelgames.com/showthread.php?t=15843)

DeadZone October 3rd, 2003 09:20 AM

Re: Current patch history in Beta
 
Quote:

Originally posted by Ed Kolis:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Instar:
Yeah, despite our best efforts, we can only catch so many.

<font size="2" face="sans-serif, arial, verdana">Bug-e-mon! Gotta catch 'em all!

AXESVIOL, I choose YOU! http://forum.shrapnelgames.com/images/icons/icon10.gif
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">That has left me wit a smile that I will carry all day

Alpha Kodiak October 3rd, 2003 07:47 PM

Re: Current patch history in Beta
 
Quote:

Originally posted by Instar:
Actually, the program I use to access the COBOL mainframe is called POKMON...
coincidence?\
NrrrrrrrraaaaaaaH!!!
My mainframe session crashed and I lost 50 lines of code... like 1/4 of my program. Darn COBOL http://forum.shrapnelgames.com/images/icons/icon9.gif

<font size="2" face="sans-serif, arial, verdana">To paraphrase a certain long-time mayor, save early and often. I usually wind up saving about every two lines of code. Crazy, I know, but I've been bit too many times.... And I'm on a PC using C++ and C#. All it takes is a little flicker of the lights and *poof*.

DeadZone October 3rd, 2003 09:26 PM

Re: Current patch history in Beta
 
Im trying to learn programming, but my resources in this area are non-existent, and anything I have found requires money (of which I dont have) or something I cant get

Any suggestions would be great

Alpha Kodiak October 3rd, 2003 09:58 PM

Re: Current patch history in Beta
 
Quote:

Originally posted by DeadZone:
Im trying to learn programming, but my resources in this area are non-existent, and anything I have found requires money (of which I dont have) or something I cant get

Any suggestions would be great

<font size="2" face="sans-serif, arial, verdana">Borland allows free download of the personal edition of C# Builder. You can't do commercial development with it, but it would give you a free option for learning C#.

Baron Munchausen October 4th, 2003 12:19 AM

Re: Current patch history in Beta
 
Quote:

Originally posted by Alpha Kodiak:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Instar:
Actually, the program I use to access the COBOL mainframe is called POKMON...
coincidence?\
NrrrrrrrraaaaaaaH!!!
My mainframe session crashed and I lost 50 lines of code... like 1/4 of my program. Darn COBOL http://forum.shrapnelgames.com/images/icons/icon9.gif

<font size="2" face="sans-serif, arial, verdana">To paraphrase a certain long-time mayor, save early and often. I usually wind up saving about every two lines of code. Crazy, I know, but I've been bit too many times.... And I'm on a PC using C++ and C#. All it takes is a little flicker of the lights and *poof*.</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">A decent UPS is only ~$200 or so and it saves you so many headaches!

Instar October 4th, 2003 04:55 AM

Re: Current patch history in Beta
 
Quote:

Originally posted by DeadZone:
Im trying to learn programming, but my resources in this area are non-existent, and anything I have found requires money (of which I dont have) or something I cant get

Any suggestions would be great

<font size="2" face="sans-serif, arial, verdana">Get C for Dummies volume one and two by Dan Gookin. He is awesome. By far the books are better than many profs I know.
Of course, C is old as dirt, but you have to start somewhere, and C goes right into C++, and C++ is similar to Java and C# too. Problem is getting a good compiler for free. There are a few out there actually. Borland was giving one away once I think.

Instar October 4th, 2003 04:57 AM

Re: Current patch history in Beta
 
Quote:

Originally posted by Baron Munchausen:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Alpha Kodiak:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Instar:
Actually, the program I use to access the COBOL mainframe is called POKMON...
coincidence?\
NrrrrrrrraaaaaaaH!!!
My mainframe session crashed and I lost 50 lines of code... like 1/4 of my program. Darn COBOL http://forum.shrapnelgames.com/images/icons/icon9.gif

<font size="2" face="sans-serif, arial, verdana">To paraphrase a certain long-time mayor, save early and often. I usually wind up saving about every two lines of code. Crazy, I know, but I've been bit too many times.... And I'm on a PC using C++ and C#. All it takes is a little flicker of the lights and *poof*.</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">A decent UPS is only ~$200 or so and it saves you so many headaches!</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Nah, I didnt lose power. A UPS device would be nice for when I don't have extreme super reliable power. The campus makes its own power, and all the cables are buried. Its pretty sweet, only one power outage Last year (maintenance at the plant), and I bet this year will be flicker free. Add a huge pipe to the net, and Im golden. Darn mainframe!!!!

Wydraz October 8th, 2003 05:15 PM

Re: Current patch history in Beta
 
Er, not to get back on topic, but now that the game has been shipped (I got mine today!), when is the patch going to be available?

Instar October 8th, 2003 08:47 PM

Re: Current patch history in Beta
 
Quote:

Originally posted by Wydraz:
Er, not to get back on topic, but now that the game has been shipped (I got mine today!), when is the patch going to be available?
<font size="2" face="sans-serif, arial, verdana">Hehe, sorry. I suspect the patch will be very soon. Aaron is working on it right now.

Rollo October 14th, 2003 11:59 PM

Re: Current patch history in Beta
 
*bump

thought you might be interested in this:

Version 1.04:
1. Fixed - CD Checker was only checking drives J or less.
2. Fixed - In Campaign 2, the Fazrah Stealth Cruisers were not showing up.
3. Fixed - Beams weren't doing damage in slowed time mode.
4. Fixed - All lowercase pirate ship name.
5. Fixed - Bases were not showing up on the radar map like the System Map.
6. Fixed - All job ships will always show up on the radar and system maps regardless of range.
7. Added - Option to show the name of the ship in the System Map Window.
8. Fixed - Names of objects on the System Map would occasionally not show.
9. Added - Text will be displayed on the main window if you are carrying illegal cargo.
10. Added - Text will be displayed on the main window if you leave the boundaries of the solar system
(and your speed is set to 10%).
11. Fixed - You could launch fighters and mines by right clicking on them regardless of whether you
had fighter bays or mine layers (hotkeys were working correctly, right-clicking was not).

Cheers http://forum.shrapnelgames.com/images/icons/icon7.gif ,
Rollo


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