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Re: What is this piece of CRAP.....!
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Re: What is this piece of CRAP.....!
Yeah, MOO3 is a terrible disappointment precisely because of the huge number of features you can see in the config files that were cut. It's a mess due to all the stuff they slashed out and then tried to re-design the game in a hurry.
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Re: What is this piece of CRAP.....!
But that's always been the way Malfador's game have been designed. SE:IV is a much more basic game than even it's own 4X brothers, mainly because it has to be to be so open. Same with DO, same with Starfury.
I am sorry that it isn't what you want, but it is what it was advertised as and sold as. This is the game Aaron intended to make, and I think the price is more than fair. |
Re: What is this piece of CRAP.....!
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Re: What is this piece of CRAP.....!
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I, also, preordered Starfury. It has, so far, lived up to my expectations. To take my long time familiararity with SEIV into this immersive 3D environment, despite it's 2d plane of movement, has been mesmorizing at least! Because of the modibility, I soon hope to be piloting the USS Voyager through mission after mission, all in 3D!!!! COOL!!!! If what you wanted was another hurried, bugged, 3D gaming experience, I guess you came to the wrong place. If you wanted a game that would make you a Captain of your own ship in an SEIV environment, and expecting the kind of support that was given the SE series, then this game will have no bounds and generate the replayability that has garnished SEIV!! Gandalph the Grey |
Re: What is this piece of CRAP.....!
I too was surprised by the lack of 3D movement in the game. When I first heard about the game and how it was going to be like Elite I thought that it would include some type of 3D movement, even if it was basic. It wasn't until I tried the demo that I found out it was some strange 2D arcade movement and didn't feel like moving in space. Even the old Elite on the Commodore 64 felt like you were in space, and had basic 3D movement, and a VERY slick map that showed Z values with the height of the lines, very nice design IMHO.
I haven't played enough of the DEMO to know if it really matters or not, but does seem strange that it's 2D when all those older games had 3D movement in them, and it is 2003. I think adding 3D would have made the game much better. I don't really have any problems with the graphics or sound I think they are fine and are at the level I expected. I will say that I don't really like the way the movement/turning of the ship is done. It really seems like I'm driving a car on the freeway and it's some type of space racing game or something. I don't get the feeling I'm moving a ship thru space, and it's like I'm stuck on a rail, also there is no drift accel, or deccel on the movement which again feels very strange and arcade like. Everything else I think is great and works very well, overall a good design. Outfitting your ship and all that is pretty cool, and fun. The combat is good, but again could be better if it was 3D. I have liked all MM games (and own them all, including SE4, and SE4 GOLD), and the fact you can mod it is a big plus. The demo seems pretty fun, so I'm sure I'll pick it up at some point. Just my 2 cents... |
Re: What is this piece of CRAP.....!
I do believe that movement can be vastly improved over time
And perhaps Aaron could try his hand of put a little 3D into even if you only go high and low enuf to avoid small planets Basically put, lets just hope by SEV, or even SF2 (if he does it) he will have been able to put some sort of 3D into it If not, then nvr mind still a great game IMO |
Re: What is this piece of CRAP.....!
Just installed the game, haven't really played it yet at all (just kinda moved my ship around the starting sector) and I too am a little disappointed in the 2D-only plane of movement.
For those of you saying "it would be so hard to implement 3D movement", and "the 2D-only movement makes it easier to mod"... you're coming across as big-time apologists for Malfador. Technically, the game IS a 3D game already. Unless the ships in the game are prerendered (and I'm 99.9% sure they aren't) then Malfador's already using the Direct3D API to display, scale, and move everything around in the form of 3D models. A third axis of movement is already accounted for in all the API function calls... it's just not being used. And since, in order to mod the ships, we're going to have to edit 3D models anyway, it doesn't make modding easier AT ALL. So, in the end, I'm guessing the 2D movement was a DESIGN consideration. Malfador wanted the game to play as less of a flight simulator and more of a tactical game. That's fine, and I certainly intend to play more of the game before I dismiss it as casually as the first poster did (it's still got a lot of the features that make Elite one of my favorite games)... but just from my brief foray into the game, I have to say it doesn't feel like I'm controlling a starship at all. Regards, Corporate Dog [ October 12, 2003, 04:23: Message edited by: Corporate Dog ] |
Re: What is this piece of CRAP.....!
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Re: What is this piece of CRAP.....!
That does sound good
Just SF Grid funtion could look bad with 3d movement so if Aaron does go for it perhaps instead the grid could be a sphere [ October 12, 2003, 11:13: Message edited by: DeadZone ] |
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