![]() |
Re: Some feature requests...
If you're sick of running into planets you can't see, go into the campaign folder, open campaigndata.txt, and find these lines..
Base Ambient Lighting Percent For All Space Objects := 5 Ambient Lighting Percent Increase For All Ships := 35 Crank them up and no more dark objects. |
Re: Some feature requests...
Quote:
|
Re: Some feature requests...
Quote:
|
Re: Some feature requests...
That and you can make the planets bright without making the ships -too- bright.
|
Re: Some feature requests...
One I'd really like to see, and it's animation related. When a ship dies, it does a funky shake, rattle'n'roll thing that is, IMO, kinda dumb. Any chance of it getting replaced with a simple listing action?
Ditto for when AI ships don't have any propulsion anymore. They sit there and spin like a top. Immersion killing, that is. Hmmm... bad thing is, if you're sitting still and you're on fire, the 'fire' doesn't animate. Some randomness needs to be added to that anim, methinks. |
Re: Some feature requests...
regarding the Last request (just below), perhaps it would be more immersive if a disabled vessel took a tumble vector based on what hit it Last, and where? So the crippled ship would still spin in place (and possibly be able to fire its weapons as targets bore), but not in the odd thrashing about behavior. (Of course, visible attitude thruster jets would explain much of that, but should still stop when bridge/engines destroyed. And currently no such thruster jets, anyway.)
A crippling beam hit might impart no vector, while any sort of bolt would... etc. |
Re: Some feature requests...
Quote:
|
Re: Some feature requests...
The one thing I'd like to see sure isn't going to happen....
A full 3D universe, not a 2D chessboard with objects scattered about. But that would probably require a new engine, so can't be happening until Starfury 2, maybe. |
Re: Some feature requests...
Wot I would love to see is a 4-D playing field
(Lets see how many click onto this, something for modern day science nerds) |
Re: Some feature requests...
Quote:
http://forum.shrapnelgames.com/images/icons/icon12.gif I suspect that things might get a tad complicated if every time a ship went through a warp gate, it got sent back in time. Fun though. http://forum.shrapnelgames.com/images/icons/icon7.gif |
All times are GMT -4. The time now is 12:31 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.