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Re: Adding spice to the game...
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Re: Adding spice to the game...
Sheesh, so much talk for such a simple fix. If you want to add spice to Starfury, just paste this:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Class Name := Spice Name := Spice Description := Spice extends life, expands consciousness, and is vital to space travel. Whoever controls Spice, controls the universe. Allowed Vehicle Types := Ship, Base, Satellite, Fighter Space Object XFile Name := Cargo Pod Picture Bitmap Index := 85 Placement Locations := None Default Repair Priority := 9 Tonnage Space Taken := 5 Tonnage Structure := 5 Level Minimum := 1 Uses Levels := FALSE Restriction Type := None Restriction Value := 0 Illegal Cargo := FALSE Is Commodity := TRUE Event ID := 0 Base Credit Value := 15000 Credit Value Inc Pct Per Level := 2000 Sound Filename := Energy Consumption := 0 Energy Consump Inc Per Level := 0 Weapon Type := None Number of Effects := 0 Number of Requirements := 0</pre><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">into Main_Components.txt. Done. |
Re: Adding spice to the game...
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Re: Adding spice to the game...
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Re: Adding spice to the game...
MM has no staff. It is a one man company. He hires various sound and graphics artists as necessary, but they are not really full time MM employees. Although, David Gervais may come close to being a MM employee at this point... http://forum.shrapnelgames.com/images/icons/icon12.gif
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