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-   -   Will Dom2 have a ... turn track ? (http://forum.shrapnelgames.com/showthread.php?t=16416)

Nerfix September 22nd, 2003 04:12 PM

Re: Will Dom2 have a ... turn track ?
 
Double-v-zero-zero-t
AKA
W00T!

Oh yeah, since i know you live in Malmö, could i and my friends visit you? I could bring you a lot of wool socks... And coffee!
http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/tongue.gif

Johan K September 22nd, 2003 04:54 PM

Re: Will Dom2 have a ... turn track ?
 
Quote:

Originally posted by Nerfix:
Double-v-zero-zero-t
AKA
W00T!

Oh yeah, since i know you live in Malmö, could i and my friends visit you? I could bring you a lot of wool socks... And coffee!
http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/tongue.gif

<font size="2" face="Verdana, Helvetica, sans-serif">no

Nerfix September 22nd, 2003 06:05 PM

Re: Will Dom2 have a ... turn track ?
 
You don't like coffee?
I could bring you cookies.
Oh don't worry, i'm the dude who has been lurking in that bush that is in your backyard for 1-1 and half years...
I have a very nice bunker in that bush...
And those "earthquakes"... No, you aren't going crazy, it's just me playing music loud...
(if you dudes go and scan your backyard bushes with metal detectors, i'll simply burst! http://forum.shrapnelgames.com/images/icons/icon10.gif )
http://forum.shrapnelgames.com/images/icons/tongue.gif

[ September 22, 2003, 17:11: Message edited by: Nerfix ]

Psitticine September 23rd, 2003 12:41 AM

Re: Will Dom2 have a ... turn track ?
 
On a side note, the turn # is readily accessible in Dom 2, plus various line graphs let you track your progress in crushing your opponents over time. http://forum.shrapnelgames.com/images/icons/icon10.gif

johan osterman September 23rd, 2003 01:05 AM

Re: Will Dom2 have a ... turn track ?
 
Quote:

Originally posted by PDF:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by johan osterman:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by PDF:
Johann,
Excuse my not-so-appropriate comment, I meant "deserves" support rather than "needs" http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="Verdana, Helvetica, sans-serif">I wasnt offended and did not intend to come across as being offended nor did think your comment was inappropriate. I was just poking fun at JK.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">So you really NEED support in order to get new socks ? http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Yes as good woolen socks are expensive and hard to come by, socks are hard currency in sweden, in fact the swedish krona is tied to the "wool sock standard" much like the US dollar used to be tied to a gold standard. So as you can imagine we need to sell as many copies as possible of dom2, in order to acquire a sufficent pile of socks for our feeble old age.

PDF September 23rd, 2003 10:30 AM

Re: Will Dom2 have a ... turn track ?
 
Quote:

Originally posted by Psitticine:
On a side note, the turn # is readily accessible in Dom 2, plus various line graphs let you track your progress in crushing your opponents over time. http://forum.shrapnelgames.com/images/icons/icon10.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Wooohoo ! Pretty cool !
Can you make the graphs showing me crushing opponents even when the reverse happens (usually) ? http://forum.shrapnelgames.com/images/icons/icon10.gif


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