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Re: Tien Chi
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Re: Tien Chi
My my, i knew they have a home site that gives Blood Slaves...
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Re: Tien Chi
Mictlan looks to be geared towards the more exprienced player and is IMO one of the most interesting nations.
The troops are primitive. Literally fighting with sticks and stones. However, they have three different holy tribal warriors that have different abilities. The eagle warrior can fly in combat, the jaguar warrior can shapechange, the sun warrior is the elite fighter (albeit not better armed than your average heavy infantry). OTOH Mictlan has very powerful priests-mages: The High Priest of the Sun (Fire 2, Blood 3, Priest 4), Moon Priest (Astral 2, Blood 2, Priest 3), Rain Priest (Water 2, Blood 2, Priest 3), Priest King (Nature 2, Blood 2, Priest 3). Additionally two of the commanders can 'recruit' slaves (speak: more cannonfodder for your armies) for free. Battles usually result in heavy losses, but can be replenished fast. I am sure experienced players can overcome the weak military with some nifty combos from the priests once the research has been done. And of course there will be lots of devils and demons to summon http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/icon10.gif . |
Re: Tien Chi
Sweet, sweet, sweet!
I also knew that they will have somekind of Jaguar Warriors. This game will so great! |
Re: Tien Chi
Mictlan also need to sacrice blood slaves to keep their dominion going, which is why they start with the blood slave site.
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Re: Tien Chi
I've only played once as Mictlan (so far) so I'm not exactly expert on them, but they are very cool. Their Tribal Kings can raise slave armies very quickly and their Blood magic is very potent. I quite liked their special troops, although they do require a bit more planning to use properly. They are more versatile but have less raw power then some of the other nations' special units, such as Marignon's Knights of the Chalice.
Machaka is another very interesting race. They have tribal warriors (rather Zulu-like in feel, I think) but are augmented with several varieties of spider-riding troops. Their backstory tells of the corpse of a giant spider that lies deep within their sacred mountain. The swamps around their home are filled with giant spiders, and these spiders are trained as mounts in place of horses. Like the Atlantean War Lobsters, the spiders remain a danger even after their riders have been slain. They have many magical units available as well. There are tribal shaman, plus a cult of dark priestesses who worship the giant spider corpse deep within the mountain. They are capable of transforming into spiders themselves as well as having powerful magic abilities. |
Re: Tien Chi
Oooohhh, great. I can't wait to play this game!
Does Mictlan or Machaka have any special themes? |
Re: Tien Chi
No special themes at the moment for Mictlan or Machaka, although they do have the variant themes such as Restless Worshippers and Golem Cult that are available to every nation.
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Re: Tien Chi
Well, then i'll have to fix that!
http://forum.shrapnelgames.com/images/icons/icon10.gif Oh, BTW, what does Restless Worshippers give you? [ September 29, 2003, 19:14: Message edited by: Nerfix ] |
Re: Tien Chi
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I started to play Dom I. again, Im better now, standard comp cannot kick my ***! Mauhhaaa http://forum.shrapnelgames.com/images/icons/icon10.gif [ September 29, 2003, 19:29: Message edited by: Mortifer ] |
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