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Re: Drow theme
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what is Chtuhlu? Is there a theme for african tribes in DOM-II? What about the Arab nations at 700-1400? they were very powerfull. they can make a very interesting theme.</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Cthulhu is a godlike alien sleeping in the sunken city of R'lyeh from the writings of H.P. Lovecraft, a noted horror writer active in the nineteen twenties and thirties. He is hugely influential and there are Lovecraft references spread out in various movies and computer games. If you havent read anything I suggest you try one, his language is a bit convulted and his characters are two dimensional but many of thee stories are enjoyable reads anyway. My favourites by him are: "The rats in the walls" and "The mountains of madness". The illithids in dominions are an amalgamation of the AD&D mindflayers and Lovecrafts mythology, the Lovecraftian flavour of Rlyeh will be more pronounced in dom 2. The new nation Machacka is pseudo African. |
Re: Drow theme
Mainly each nation is based (roughly) on the culture/mythology of where it's placed on the old world map I think. With some exceptions...mainly the aquatics, ermor, and caelum. Also I'm not certain of where abysia comes from either. I think caelum was just because adding flying races is fun for the variety. Nothing quite like extreme mobility but weak fighting power.
Although dom 1 caelum mages were abusive enough to fight for their armies... But drow as such would seem out of place in dominions...maybe somebody will make an d&d mod or something...machaka would make a good drow base for that because they already have the spider thing down. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Drow theme
Also, the nation of Man is not based on "Avalon" myth. The term "Avalon" comes from the Arthurian myth cycle(s) and is a bastardization of a Gaelic term for "Isle of the Apples."
Man is based on Celtic, primarily Irish, mythology with a side-shot of Arthurian influence. That is very different from pure Arthurian for, although Arthurian legend was extremely influenced by the Celtic matter, the Christian and Norman French influences mutated it into something wholly its own. Both are worthy of respect as individual mythos, despite their simularities, and while I think it is fine to fuse them in the nation of Man, I also think it is important to know the differences between the two. Did I mention I'm alarmingly prone to start talking about Celtic myth? http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Drow theme
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Re: Drow theme
Ermor's your regular "living dead" nightmare nation, probably heavily influenced by AD&D which in turn drew from a variety pack. Mummies were popularized from Egyptian-themed horror, banshees stem from the Celtic 'ban sidhe', ghosts and walking dead probably are multicultural.
Abysia seems to be a "hell"-themed demon-worshipping setup. The winged, pitchforked demon's associated most with Christian fire-and-brimstone imagery; blood sacrifice would be a common theme among accusations relating to demon-worship. Oh, and Cthulhu -- might also want to read the "Call of Cthulhu" story, 'natch. And I wonder if we'll get shoggoths, hmm. Tekeli-li! Tekeli-li! *shudder* |
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Then again, most of these guys relied on tactics which just don't work in Dom 1... |
Re: Drow theme
BTW, Atlantis is based on Ctulhu mythos also:
We have a Dagon pretender and atlantians resemble a mix of human, frog and fish. We have a "Barbarian Kings" theme for T'ien C'hi, so we already have Mongols, but i would like to see Midle Eastern and Arab Nations. |
Re: Drow theme
Middle-eastern nations can have very strong religion, prefer hot climate. Their cavalry are camel riders, use genies, rocs (giant bird) etc
elements from middle myth and folklore. There was also a very interesting colture in Israel about 3500 years ago. A nation that worshiped "Beal Zebub" (master of flies in hebrew) and "Ashtoret" (they sacrificed children to this godess). They were called "Phlishtim". If I recall correctly they are even mentioned in the bible. |
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Teutonic Knight Member of a German Christian military order, the Knights of the Teutonic Order, founded in 1190 by Hermann of Salza in Palestine. They crusaded against the pagan Prussians and Lithuanians from 1228 and controlled Prussia until the 16th century. Their capital was Marienburg (now Malbork, Poland). The Teutonic Knights were originally members of the German aristocracy who founded an order of hospitallers in Acre 1190 and became a military order in 1198. They wore white robes with black crosses. They were based in Palestine until 1268 when they were expelled by the Mamelukes (rulers of Egypt), after which they concentrated on taking Roman Catholicism into Eastern Europe under the control of the pope. They were prevented from expanding into Russia by Alexander Nevski at the battle of Lake Peipus in 1243, but they ruthlessly colonized Prussia in 122683. By the 15th century, pressure from neighbouring powers and the decline of the crusader ideal led to their containment within eastern Prussia. Their influence ended in 1525 when their grand master Albert of Brandenburg was converted to Lutheranism and declared Prussia to be a secular duchy. As for the supposed weakness of germanic tribes, just type Arausio or Teutobourg in a search engine. You will understand why Germania Magna was never occupied by Rome. edit : just in case... Arausio is in France, but the defeat was inflicted by german people. [ October 15, 2003, 08:14: Message edited by: Pocus ] |
Re: Drow theme
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