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Re: what is your milleage
Oooops. I meant 50 Troglodytes. not 150 lol. Grrrr, sorry.
I have huge luck in this game. I had found lot of cool sites. http://forum.shrapnelgames.com/images/icons/icon10.gif I am at turn 30 now, my Troglodyte army is getting bigger and bigger. http://forum.shrapnelgames.com/images/icons/icon10.gif [Conquering indies very easily with this army.] [[Indies str is on 9 btw, but those indy armies didnt liked trample. http://forum.shrapnelgames.com/images/icons/icon10.gif ] |
Re: what is your milleage
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Btw these magic sites can unbalance the game, especially the early game. I mean Ulm Heavy Inf (resources) + Troglodytes (Gold) is an unbeatable combo in the early game. If someone is near you without any luck, he is toast. [ October 31, 2003, 20:55: Message edited by: Particle ] |
Re: what is your milleage
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When Marg sent those 8 Summer Lions at me I was impressed, for turn 15 or whatever it was... I beat them back, but they did take a chunk of my army down with them... If he'd had better mages with them it could have been a problem... </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Summer lions seems to me overpriced now. They doubled in cost. Sure they are nasty beasts, but are very vulnerable to damage spells (no prot). I'm very unsure I will recruit them now (keeping my gems for items or Fire Snakes). As for my encounter with the army of Tien Chi, I have still to hand to hand the Celestial Soldiers, as it was mainly a clash between my heavy infantries of Humanbred and their pikemen. I killed most of them (poor prot), but in the end I routed before reaching the leader's line (with the Horse-Men as bodyguards it seems), thanks to a constant rain of arrows from mongols archers. I find the enemy disposition more elaborate than in doms I by the way. Well, I'm cornering them now, the battle will be interesting. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: what is your milleage
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Btw these magic sites can unbalance the game, especially the early game. I mean Ulm Heavy Inf (resources) + Troglodytes (Gold) is an unbeatable combo in the early game. If someone is near you without any luck, he is toast. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Haha, you know, luck is very important in strategy games. http://forum.shrapnelgames.com/images/icons/icon10.gif Luck + Skill = Total ownage. http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: what is your milleage
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As for the celestial warriors, I know what you mean=) I was used to stomping the puny Tien Chi wimps with my big Jotun spearmen, but then these huge celestial warriors come along with insane stats, and blessed with 8 extra flaming armor-piercing damage. Wow. Even 1-on-1 I was outclassed, but I was outnumbered, too=) Are the maintenace free? They seem to be summons, not buildable... also, anyone know how much they cost (in gems, unless they're free)? One more thing - the default Jotun theme lost the special site for summoning longdead giants. Ouch! |
Re: what is your milleage
>I feel at Last somehow at ease with Abysia now, and get something like 1100 gold & 18 provinces at turn 20 (Eye map, indep at 4, 6 impossible AI, all other settings unchanged).
I ran a game to see how well I'd do using the same settings. I used a red dragon (fire 2, earth 8), order3, prod 3, heat 3, death 3, luck 1, drain 3. Totally ordrinary game, some ups, some downs. I lost an important army by surprise when Arco showed up with an unexpected army that had 8 elephants, 20 HC, and about 100 assorted junk. On turn 20: 36 provinces, income 1602. If I had a bit of luck or had played a shard smarter I probably could have gotten another 20% out of things. |
Re: what is your milleage
Apoger, "wasting" 80 points just to get Earth 1 + all the way to 8 and taking Death didn't affect the outcome?
[ October 31, 2003, 21:40: Message edited by: Nerfix ] |
Re: what is your milleage
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Drain 3, so I suppose you didnt do any significant research? I try to not bias my pretenders just because this is the demo (you can play without research). Would you take Drain 3 as Abysia in a normal game, where there cheapest mage is at 200 gp (without blood of human theme) ? |
Re: what is your milleage
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The growth/death scale has never been very important for Abysia, and it's even less so in Dom II. The earth skill was important for the fast land grab. In a multiplayer game I would probably use astral-8 rather than earth-8, and use a green dragon rather than red. This would be a slower super combatant but would provide a stronger mid-game for use against human opponents who are better prepared than the computer AI. |
Re: what is your milleage
>Would you take Drain 3 as Abysia in a normal game, where there cheapest mage is at 200 gp
The apprentice warlocks are 150. No, I'd probably go prod-0 magic-0. I'd make many extra mages and my expansion would be slower. However I'd have a much stronger mid-end game. |
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