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-   -   Site Bugs (http://forum.shrapnelgames.com/showthread.php?t=16702)

Pocus November 11th, 2003 09:18 AM

Re: Site Bugs
 
a question related to the lobster soup : in map making, if I give to a province an undersea poptype, what will the ai do? nothing, or will it sink all his gold into useless units?

would you care to implement a poptype without any units to recruit?

Humer November 11th, 2003 09:21 AM

Re: Site Bugs
 
OK, I bumped into a n-i-c-e death-site, 3 death gems, conjuration bonus of 30. The name escapes me and I can't check right now, but Conjuration bonus was not working.

I was playing C'tis Miasma and had a marshmaster w/ death 3 summoning a Behemoth. Gem usage was 10 gems. Tried Reanimation. Gem usage: 5. No bonus.

Also found: Orichalum mine, which should be Orichalcum mine. Typo, IMO.

- Humer

Wendigo November 11th, 2003 10:37 AM

Re: Site Bugs
 
Those are 'Enchantment' rituals Humer, not 'Conjuration' rituals.

editted because I cannot spell

[ November 11, 2003, 08:44: Message edited by: Wendigo ]

Johan K November 11th, 2003 01:11 PM

Re: Site Bugs
 
Quote:

Originally posted by Pocus:
a question related to the lobster soup : in map making, if I give to a province an undersea poptype, what will the ai do? nothing, or will it sink all his gold into useless units?
<font size="2" face="sans-serif, arial, verdana">I'd guess the latter.

Humer November 12th, 2003 02:13 AM

Re: Site Bugs
 
Quote:

Originally posted by Wendigo:
Those are 'Enchantment' rituals Humer, not 'Conjuration' rituals.

editted because I cannot spell

<font size="2" face="sans-serif, arial, verdana">Yeah, well, behavior of "Conjuring Bonus" applied to enchantments than summoned critters in Dom 1... I expected it to behave as before. So no bug, then.

- Humer


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