.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   What is the formula for shield blocking projectiles? (http://forum.shrapnelgames.com/showthread.php?t=16968)

Joonie73 December 3rd, 2003 10:06 AM

Re: What is the formula for shield blocking projectiles?
 
Cherry's actually a chick? http://forum.shrapnelgames.com/images/icons/shock.gif

Quote:

Originally posted by Zen:
Don't mind Cherrypie, she is just too computer programmy with too much time on her hands.
<font size="2" face="sans-serif, arial, verdana">

Elmo December 3rd, 2003 01:38 PM

Re: What is the formula for shield blocking projectiles?
 
Quote:

Originally posted by Saber Cherry:
Yeah! Ideally, I'd like all the unit stats hidden too, and have to guess the unit's weapons and armor from its name and bitmap http://forum.shrapnelgames.com/image...s/rolleyes.gif
<font size="2" face="sans-serif, arial, verdana">When you watched Lord of the Rings did you sit there thinking "No problme Gandalf, you've got your sword +5 vs Fire Demons and that wimpy Balrog only has 2 Magic Resistance. You've got a 65.5% chance of winning this fight even without a +3 shiled!"? http://forum.shrapnelgames.com/images/icons/icon12.gif

Elmo December 3rd, 2003 07:48 PM

Re: What is the formula for shield blocking projectiles?
 
Quote:

Originally posted by PDF:
http://forum.shrapnelgames.com/image...s/rolleyes.gif Yeah, I don't care for stats of movie characters; I *do* care for unit stats in a strategy game.
They are nearly as useful as the game rules themselves, and without them the "strategy" becomes "blind guessing about how it works", plain boring... http://forum.shrapnelgames.com/images/icons/shock.gif

<font size="2" face="sans-serif, arial, verdana">When adding an open ended 2d6 to many of the numbers it introduces enough randomness that you're guessing at the results anyway.

PS - Apologies to Joonie73 for hijacking this thread. I'll bow out now.

[ December 03, 2003, 17:55: Message edited by: Elmo ]

PDF December 4th, 2003 02:17 AM

Re: What is the formula for shield blocking projectiles?
 
Quote:

Originally posted by Elmo:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Saber Cherry:
Yeah! Ideally, I'd like all the unit stats hidden too, and have to guess the unit's weapons and armor from its name and bitmap http://forum.shrapnelgames.com/image...s/rolleyes.gif

<font size="2" face="sans-serif, arial, verdana">When you watched Lord of the Rings did you sit there thinking "No problme Gandalf, you've got your sword +5 vs Fire Demons and that wimpy Balrog only has 2 Magic Resistance. You've got a 65.5% chance of winning this fight even without a +3 shiled!"? http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/image...s/rolleyes.gif Yeah, I don't care for stats of movie characters; I *do* care for unit stats in a strategy game.
They are nearly as useful as the game rules themselves, and without them the "strategy" becomes "blind guessing about how it works", plain boring... http://forum.shrapnelgames.com/images/icons/shock.gif

Joonie73 December 4th, 2003 06:04 AM

Re: What is the formula for shield blocking projectiles?
 
No one responded to my query http://forum.shrapnelgames.com/image...s/confused.gif

Quote:

Originally posted by Joonie73:
Cherry's actually a chick? http://forum.shrapnelgames.com/images/icons/shock.gif

</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Zen:
Don't mind Cherrypie, she is just too computer programmy with too much time on her hands.

<font size="2" face="sans-serif, arial, verdana"></font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">

Mind Elemental December 4th, 2003 09:42 AM

Re: What is the formula for shield blocking projectiles?
 
Well, Cherry's user pic is. http://forum.shrapnelgames.com/images/icons/icon10.gif

Quote:

Originally posted by Joonie73:
No one responded to my query http://forum.shrapnelgames.com/image...s/confused.gif

</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Joonie73:
Cherry's actually a chick? http://forum.shrapnelgames.com/images/icons/shock.gif

</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Zen:
Don't mind Cherrypie, she is just too computer programmy with too much time on her hands.

<font size="2" face="sans-serif, arial, verdana"></font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana"></font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">


All times are GMT -4. The time now is 04:39 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.