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-   -   Searchable Spells (http://forum.shrapnelgames.com/showthread.php?t=17180)

Kristoffer O January 5th, 2004 08:11 PM

Re: Searchable Spells
 
Quote:

Originally posted by Darryl:
P.S. You wouldn't happen to know of an excel spreadsheet with unit stats in it would you?
<font size="2" face="sans-serif, arial, verdana">Unfortunately not. Sunrays are the only ones I know of.


BTW, I came across some faulty stats:

Cost for Tiamat is 8 gems not 5.
Fatigue for Astral tempest is 200 not 127.

Kristoffer O January 5th, 2004 08:32 PM

Re: Searchable Spells
 
There seems to be something magic about the number 127.

Many spells have a fatigue or gem cost of 127 and can also be found on page 127.

* Edit: 127 seems to be the highest displayable number *

[ January 05, 2004, 18:35: Message edited by: Kristoffer O ]

Slogan January 5th, 2004 09:04 PM

Re: Searchable Spells
 
Great job! This is a very useful tool!

Darryl January 5th, 2004 10:35 PM

Re: Searchable Spells
 
Quote:

Originally posted by Kristoffer O:
There seems to be something magic about the number 127.

Many spells have a fatigue or gem cost of 127 and can also be found on page 127.

* Edit: 127 seems to be the highest displayable number *
<font size="2" face="sans-serif, arial, verdana">Aaaah. Indeed. Well 127 is a magic number (1 less than 128 or 2 to the power of 7), which could be the infamous.....programmer error.

Of course I think someone sent some spies into my web host to instill uprising, so I'll start patrolling and see if I can get them out. Stay tuned...

Darryl January 5th, 2004 10:53 PM

Re: Searchable Spells
 
"15 filthy bugs (Machaka??) have been found and slain mercilessly. This program is now safe and orderly"

For those that care, I allocated too little space for the larger numbers, thus the 127 cut off. The numbers should be better now.

But let me know if anything else isn't consistent with the manual.

Darryl

Darryl January 6th, 2004 04:59 PM

Re: Searchable Spells
 
Quote:

Originally posted by Endoperez:
some spells are both rituals and, ie., battlefield enchantments. Rigor Mortis is like this, and Call Horror is a combat summon.
<font size="2" face="sans-serif, arial, verdana">Rigor Mortis seems to be incorrect. What other spells did you find that are both rituals and battlefield summonings? I only found that one.

Quote:

Is there a different battle summoning phrase, to define those sumoning spells that are cast in battle? If so, later would not be a bug but my misunderstanding.
<font size="2" face="sans-serif, arial, verdana">I assume it's the "combat summoning". Note though that I haven't checked the data, just imported it from the excel list of spells from Sunray's site.

Quote:

Originally posted by Wendigo:
Likely errors in the database.

Rigor mortis is a battlefield spell, same as Call horror.

Send horror is however a ritual.

All spells can be classed under the above 2 headers.
<font size="2" face="sans-serif, arial, verdana">If you go to "type" there are only those 2 options listed (Ritual, Combat). Class seems to be a "more specific" definition. You can ignore "class" if you like and just search on "type".

And is there a problem with "Send Horror"? It seems to be the same as in the manual, as is "Call Horror". Rigor Mortis, however, is incorrect.

Darryl

[ January 06, 2004, 16:23: Message edited by: Darryl ]

Endoperez January 7th, 2004 02:02 AM

Re: Searchable Spells
 
Some spells are both rituals and, ie., battlefield enchantments. Rigor Mortis is like this, and Call Horror is a combat summon.

Is there a different battle summoning phrase, to define those sumoning spells that are cast in battle? If so, later would not be a bug but my misunderstanding.

Wendigo January 7th, 2004 02:06 AM

Re: Searchable Spells
 
Quote:

Originally posted by Endoperez:
Some spells are both rituals and, ie., battlefield enchantments. Rigor Mortis is like this, and Call Horror is a combat summon.

Is there a different battle summoning phrase, to define those sumoning spells that are cast in battle? If so, later would not be a bug but my misunderstanding.

<font size="2" face="sans-serif, arial, verdana">Likely errors in the database.

Rigor mortis is a battlefield spell, same as Call horror.

Send horror is however a ritual.

All spells can be classed under the above 2 headers.

Endoperez January 7th, 2004 06:54 PM

Re: Searchable Spells
 
I'm not sure anymore. I searched with a type and class, trying to find ritual spells with a class that doesn't seem to be ritual. I found Call Lesser Horror, a combat summoning spell needing 200 ( http://forum.shrapnelgames.com/images/icons/shock.gif ) gems and giving out 0 fatique...
Seems I misremembere the name before.

Darryl January 8th, 2004 12:49 AM

Re: Searchable Spells
 
200 gems in Combat for a Ritual spell huh? Well that's obviously an Illwinter mistake, so I'll just get them to change the game so it's consistent with my......

Ok, ok, I changed the database. Call Lesser Horror should be correct now.

Darryl


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