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Re: Flying siege?
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Re: Flying siege?
Flying units are more effective when breaking down the walls in a siege, so there is something.
As most sieges involves a grounded army it is only a bonus. The fliers are supposed to wait for their grounded friends http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Flying siege?
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Gotta love those move-anywhere-on-whole-map (flying-10) Vastnesses once you Gift them. I was absolutely delighted when I saw that they get Astral-3 from the Gift. Simply awesome: Soul Slay (x5), then Mind BLast (3x10). On top of 100% electrical/cold/poison resist and ethereal. Oh, and my best one has Awe +3 (ldr 173) and Blood Vengeance +2. Makes for a really nice SC. Only my Wyrm god has more kills/xp. |
Re: Flying siege?
The reason even an all flier army can't attack the castle is that the castle is equipped with a large number of heavy duty anti-aircraft guns. You don't see them during the actual battle for the castle, because they are knocked out during the siege.
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