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-   -   calling all (batch file, script, VB, VC) programmers (http://forum.shrapnelgames.com/showthread.php?t=17387)

DimmurWyrd January 19th, 2004 10:03 PM

Re: calling all (batch file, script, VB, VC) programmers
 
ok, sent it all... it's ummmm, rough http://forum.shrapnelgames.com/images/icons/icon12.gif could clean it up if it ends up a seriously large project but as it stands I doubt there's much need.

oh yah! hehe there's NO error checking on the path or map name so if you give invalid arguments it will crash. (however just the launcher will crash won't hurt anything else.)

[ January 19, 2004, 20:04: Message edited by: DimmurWyrd ]

DimmurWyrd January 19th, 2004 10:11 PM

Re: calling all (batch file, script, VB, VC) programmers
 
oh yah... it doesn't exit when you hit launch yet http://forum.shrapnelgames.com/images/icons/icon12.gif so you could really click the heck out of that button and launch dom 20 times or more lol dunno at what point your system would die from it lol

DimmurWyrd January 19th, 2004 10:20 PM

Re: calling all (batch file, script, VB, VC) programmers
 
one other thing I forgot to mention... doesn't do VP yet... for some reason if I send VP info it tries to run the game at the choose race screen with no races available (exit exits the game completely)

Gandalf Parker January 19th, 2004 11:06 PM

Re: calling all (batch file, script, VB, VC) programmers
 
Quote:

Originally posted by DimmurWyrd:
ok, sent it all... it's ummmm, rough http://forum.shrapnelgames.com/images/icons/icon12.gif could clean it up if it ends up a seriously large project but as it stands I doubt there's much need.
<font size="2" face="sans-serif, arial, verdana">OK its going to take me a while to get something to handle the .rar thing. Seems like alot of files. I guess I could load up my powerbasic and make an exe out of it.

DimmurWyrd January 19th, 2004 11:24 PM

Re: calling all (batch file, script, VB, VC) programmers
 
oops! hehe keep forgetting that rar isn't that widely used still. I'll re-send as a zip in case you haven't gotten something to handle the rar yet.

Gandalf Parker January 19th, 2004 11:34 PM

Re: calling all (batch file, script, VB, VC) programmers
 
Quote:

Originally posted by DimmurWyrd:
oops! hehe keep forgetting that rar isn't that widely used still. I'll re-send as a zip in case you haven't gotten something to handle the rar yet.
<font size="2" face="sans-serif, arial, verdana">Nah I got one. Took a whiel to find somethnig free from source I trusted. http://forum.shrapnelgames.com/images/icons/icon7.gif

I like the screen that came up. But when I finished putting everything in the game blew up. Will keep working on it.

DimmurWyrd January 19th, 2004 11:42 PM

Re: calling all (batch file, script, VB, VC) programmers
 
Quote:

Originally posted by Gandalf Parker:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by DimmurWyrd:
oops! hehe keep forgetting that rar isn't that widely used still. I'll re-send as a zip in case you haven't gotten something to handle the rar yet.

<font size="2" face="sans-serif, arial, verdana">Nah I got one. Took a whiel to find somethnig free from source I trusted. http://forum.shrapnelgames.com/images/icons/icon7.gif

I like the screen that came up. But when I finished putting everything in the game blew up. Will keep working on it.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">hmmmm, game blew up? only thing I can think of would be an invalid .map filename...

**EDIT**

did you make a shortcut then add (Drive):\(PATH) as a command line parameter? http://forum.shrapnelgames.com/images/icons/icon7.gif

[ January 19, 2004, 21:46: Message edited by: DimmurWyrd ]

Gandalf Parker January 20th, 2004 01:53 AM

Re: calling all (batch file, script, VB, VC) programmers
 
Quote:

Originally posted by DimmurWyrd:
did you make a shortcut then add (Drive):\(PATH) as a command line parameter? http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">That might be it. I loaded it into its own directory. It might als be why the "save" doesnt reload

Gandalf Parker January 26th, 2004 05:30 PM

Re: calling all (batch file, script, VB, VC) programmers
 
OK new Brain-Fart


I dont know if you were following the thread where the guy wanted the game
to let him know (stop reading a book, stop watching TV) when his turn was
ready on his multiplayer Dom2 games.

So I had a simple thought.....
Watch c:\program files\dominions2\myGame
�� files change = BEEP
continue watching

Huh? Huh? A batch or exe or something that you start and then you start dominions to play your game. Improvements could be....
1) ask the name of the game to watch, the path
2) play a wav
3) possibly something visual also. Hmm wonder if a call can pop the Dom window back to full from the bar.
4) play a wav or mp3 of the players choosing. I especially like this because there are great places on the net that you can get a wav created saying anything you want in any voice you want. There are some sexy voices and some really rude robot ones that I can use to make a wav to tell me that my turn is ready. And it would be very.. ummm... "different" than any that could come packaged in a general distribution. *evil grin*


-- WANTED: A trustworthy "wish I had ideas" project finisher to partner in a profit sharing relationship with an excellent "got too many ideas" project starter.


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