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Re: What do you recommend for Ashen Empire Scales and Domain ?
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So - DON'T choose luck! Luck is worthless to ashen empire. You don't even get many gems, due to the drain scale. Next time I design an Ashen god, it will be -3 all scales, cheapest (gold-wise) castle, Dominion 9, an undead - possibly immortal - god, and the rest on magic paths. Don't worry about bless effects, BTW... knights are super-rare no matter what you do, and only have 6 or 7 HP (any fire spell annihilates them). |
Re: What do you recommend for Ashen Empire Scales and Domain ?
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So - DON'T choose drain! Drain is worthless to ashen empire. http://forum.shrapnelgames.com/images/icons/icon12.gif [ January 26, 2004, 01:32: Message edited by: Nagot Gick Fel ] |
Re: What do you recommend for Ashen Empire Scales and Domain ?
Seems to me drain gives a good bonus to magic resistance, helping your forces survive banishment, which is rather important. No?
PvK |
Re: What do you recommend for Ashen Empire Scales and Domain ?
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Besides, it's good to make your dominion as hostile as possible to everyone else=) [ January 26, 2004, 02:42: Message edited by: Saber Cherry ] |
Re: What do you recommend for Ashen Empire Scales and Domain ?
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Remember: Kill one, and you are a murderer. Kill thousands, and you are a conqueror. Kill ALL, and you are a God! |
Re: What do you recommend for Ashen Empire Scales and Domain ?
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Re: What do you recommend for Ashen Empire Scales and Domain ?
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Dusk Elder Research+7(Magic 3): Amethyst*23 SO,Ermor COULD afford building skulls. I have tried both drain-3/magic-3 scale. The magic one is better when you choose magic(revive elders at the start). The drain one is better when you choose might(revive bishops at the start). |
Re: What do you recommend for Ashen Empire Scales and Domain ?
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So - DON'T choose luck! Luck is worthless to ashen empire. You don't even get many gems, due to the drain scale. Next time I design an Ashen god, it will be -3 all scales, cheapest (gold-wise) castle, Dominion 9, an undead - possibly immortal - god, and the rest on magic paths. Don't worry about bless effects, BTW... knights are super-rare no matter what you do, and only have 6 or 7 HP (any fire spell annihilates them). </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Don't take drain with AE/SG Ermor. They have terrible research to begin with, and depend totally on summons to have any unit that isn't pathetic. And you can't afford Skull Mentors, not because you need the gems to summon more researchers, but because you need them to summon Behemoths, Wraith Lords, Armies of the Dead, etc... Luck, on the other hand, isn't bad. You get free gems, which is always nice (especially for AE/SG which don't have a good mage other than their pretender to search with, dusk elders are very expensive and nothing else has a random). And you don't get your temples and labs destroyed by bad events (which you would otherwise get a lot, with turmoil). Having your provinces conquered is irritating too. If you don't take luck and magic - what are you doing with the points? Sinking even more points into a pretender that can only be in one place at a time? I know you aren't spending them on order, productivity, growth (ha!)... |
Re: What do you recommend for Ashen Empire Scales and Domain ?
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(2) A Dusk Elder costs 20 to summon, not 23 (3) A Dusk Elder gains experience, a Skull Mentor doesn't (4) A Dusk Elder can lead armies, a Skull Mentor can't (5) A Dusk Elder can fight, a Skull Mentor can't (6) A Dusk Elder can summon things, a Skull Mentor can't Many reasons to choose Dusk Elders over Skull Mentors. Quote:
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Re: What do you recommend for Ashen Empire Scales and Domain ?
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