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Re: Has anyone ever had any success with "shards" spells?
My moloch actually bought it from a dwarven smith with stone shards. He was standing fairly close to him though, so the entire spray hit his square.
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Re: Has anyone ever had any success with "shards" spells?
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Re: Has anyone ever had any success with "shards" spells?
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They are normal troops with a specific ranged attack called "Lightning Bolt", and they have a precision of 6, which can't be modified because they aren't commanders. If you line up 20 of them and have them fire at a group of 400 enemy troops that are directly in front of them at range 30, they will hurl lightning bolts that are so far off course that they are more dangerous to enemies in entirely different provinces 8) You should try it - it's pretty funny 8) Fortunately they have 300 or so hp and great combat stats so they are actually pretty tough if you order them to melee attack or when they run out of ammo... |
Re: Has anyone ever had any success with "shards" spells?
Always make sure not to put your Demonbred out in front of you non-fire-immune troops. Fireflies tends to shoot backwards most of the time and it can hurt them. Mix your indy troops up with enemy troops and they will be safe from friendly fire http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Has anyone ever had any success with "shards" spells?
Abysians have the worst eyesight in the game. Poor suckers shouldn't be allowed on the road. Even a one eyed militia can shoot better than most Abysian commanders ;P
[ January 29, 2004, 03:42: Message edited by: Zen ] |
Re: Has anyone ever had any success with "shards" spells?
Yep. Damn Abyssian mages - always drunk.
"I shink I'll blassht em wif a fireball... oops" |
Re: Has anyone ever had any success with "shards" spells?
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Re: Has anyone ever had any success with "shards" spells?
Atleast they are not blind! Sure they might toast anything that looks friendly BUT remember the ivy king! http://forum.shrapnelgames.com/images/icons/shock.gif
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Re: Has anyone ever had any success with "shards" spells?
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Re: Has anyone ever had any success with "shards" spells?
It depends on the fatigue. A mage with a high amount of fatigue will cast spells (unless specifically scripted) that won't drop it too far into unconsiousness. So you will rarely see a mage with 90+ fatigue casting anything that would put it at 130+ fatigue unless you either A.) scripted it or B.) the AI decides it wants to for whatever reason (if it's target is really close, sometimes it will cast shards, or if the nearest units are routing, it will try to target farther units, which might move it out of range of other spells)
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