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-   -   ulm help (http://forum.shrapnelgames.com/showthread.php?t=17604)

condors February 2nd, 2004 12:47 PM

Re: ulm help
 
thanks for the tips! I had been going about things very wrong(going mostly with the special troops from my starting place and not building forts just taking the AI's)

I still have 2 things that i can't decide on.

fort type=i was going with the fortifed city for the 50 admin and since there are some troops i can only build in my starting fort i felt this made the best use of it. I have since tried the wizard fort? 2 turns 30 admin i do much better with expansion 2 priests can build a complete new base in 2 turns. I have also tried the castle but so far i am leaning toward the best 2 turn fort.

scales-i normally crank up my production was wondering if i should crank up growth instead as it may be better in the long run if my population keeps getting bigger and bigger. (although i am not sure how the scales exactly work).

condors February 2nd, 2004 01:03 PM

Re: ulm help
 
also for my prophet i normally build the special knight in my home province(dark lord?) and make him an earth mage, He is very tough espcially when i get him some iteams, spells armor and weapons he really is the superstar of my expansion force(as my pretender main job is the find magic sites)

Aikamun February 2nd, 2004 01:39 PM

Re: ulm help
 
The best info I have found for scales is located in the sticky thread titled "Newbies and confused people". Read the 19 December Newby Guide, Section Seven.

Aikamun

PDF February 2nd, 2004 01:50 PM

Re: ulm help
 
Quote:

Originally posted by condors:
also for my prophet i normally build the special knight in my home province(dark lord?) and make him an earth mage, He is very tough espcially when i get him some iteams, spells armor and weapons he really is the superstar of my expansion force(as my pretender main job is the find magic sites)
<font size="2" face="sans-serif, arial, verdana">Ok for propheting a Black Knight, that what Ulm has closer to a SC, but why wasting 50 gems empowering him Earth-1 ? Just for the added protection ? Even assuming you give him a couple Earth items it doesn't warrant the cost IMHO...

void February 3rd, 2004 02:18 AM

Re: ulm help
 
Quote:

Originally posted by condors:
also for my prophet i normally build the special knight in my home province(dark lord?) and make him an earth mage, He is very tough espcially when i get him some iteams, spells armor and weapons he really is the superstar of my expansion force(as my pretender main job is the find magic sites)
<font size="2" face="sans-serif, arial, verdana">.........Make him an earth mage? you means empowerment?
So you are swimming in the Sea of Tons Gems.Duh, so cast the Golem-Construct,make it a prophet and enjoy the extra foot slot(you can equip a quickness boot,or,lets say it's really you are a berserker,a plane boots)....

void February 3rd, 2004 02:21 AM

Re: ulm help
 
Quote:

Originally posted by PDF:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by condors:
also for my prophet i normally build the special knight in my home province(dark lord?) and make him an earth mage, He is very tough espcially when i get him some iteams, spells armor and weapons he really is the superstar of my expansion force(as my pretender main job is the find magic sites)

<font size="2" face="sans-serif, arial, verdana">Ok for propheting a Black Knight, that what Ulm has closer to a SC, but why wasting 50 gems empowering him Earth-1 ? Just for the added protection ? Even assuming you give him a couple Earth items it doesn't warrant the cost IMHO... </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">cast invulnerable maybe...for a huge gem cost: 125 earth(well, the poor knight cant equip his horse with earth boots..)

[ February 02, 2004, 12:23: Message edited by: void ]


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