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-   -   Question about Horrors (http://forum.shrapnelgames.com/showthread.php?t=17684)

February 6th, 2004 07:53 AM

Re: Question about Horrors
 
And when using GoR has 2 Misc Slots. Good enough for a AMA and a Ring of Regeneration.

onomastikon February 6th, 2004 10:52 AM

Re: Question about Horrors
 
So if summoned on a battlefield, do they kill everything until there is nothing left -- even your army if summoned by you? Then the only time you would ever want to summon one is if you would sacrifice your mage to kill a larger enemy army?

Graeme Dice February 6th, 2004 03:50 PM

Re: Question about Horrors
 
Quote:

Originally posted by Chris Byler:
I'd go for unicorn pendant over AMA, it already has ridiculous MR. Why not negate half the hits that are going to get past its etherealness, to make it even harder to overcome regen and life drain?
<font size="2" face="sans-serif, arial, verdana">Well, the chance of losing it to a soul slay goes from around 4% to around 1% if you raise the magic resistance to 24. It probably is a matter of determining what your enemies can do to counter it, since you've spent at least a hundred astral pearls to wish for it, and 20 nature gems to make it a commander, not counting the empowerment costs to get there.

Argitoth February 6th, 2004 04:00 PM

Re: Question about Horrors
 
Quote:

Originally posted by Graeme Dice:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Argitoth:
A massive damaging fire, heat, cold, or electric attack would work. You never said Doom Horrors were immunute to the elements.

<font size="2" face="sans-serif, arial, verdana">That's what blood vengeance is for. Casting a spell on hit will cause your own unit the damage if it fails a magic resist check against a penetration bonus of 2. If it does get hurt, it can heal itself back up against non-lifeless targets with lifedrain. Put an amulet of antimagic and a regeneration item on it for good measure. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">By attack i didn't literally mean ATTACK. I meant a spell.

Graeme Dice February 6th, 2004 04:07 PM

Re: Question about Horrors
 
Quote:

Originally posted by Argitoth:
By attack i didn't literally mean ATTACK. I meant a spell.
<font size="2" face="sans-serif, arial, verdana">That doesn't matter. Blood vengeance reflects spells as well, including ritual spells. It's part of the description that it will act against damage, regardless of the distance to the person causing it.

The only thing I'm not sure about is if it reflects instant death effects such as soul slay and mind duel.

Gandalf Parker February 6th, 2004 04:15 PM

Re: Question about Horrors
 
Doom horror is why there are no sneak items. Could you see a Doom Horror with a "sneak ring" and a "black heart"?
*shiver* a Doom Horror Assassin.

[ February 06, 2004, 14:16: Message edited by: Gandalf Parker ]

Teraswaerto February 6th, 2004 04:30 PM

Re: Question about Horrors
 
Why bother with stealth & assassination when you can just jump in from 10 provinces away and kill everyone in sight. http://forum.shrapnelgames.com/images/icons/tongue.gif

Bowlingballhead February 6th, 2004 04:32 PM

Re: Question about Horrors
 
I've never even seen a Doom Horror in action, but I've seen Lesser Horrors, and their capacity to kill was scary. Doom Horrors dwarf Lesser Horrors, so...

Graeme Dice February 6th, 2004 05:00 PM

Re: Question about Horrors
 
Quote:

Originally posted by Gandalf Parker:
Doom horror is why there are no sneak items. Could you see a Doom Horror with a "sneak ring" and a "black heart"?
*shiver* a Doom Horror Assassin.
<font size="2" face="sans-serif, arial, verdana">If you can get doom horrors, then you can also get a lord of the night, and he's stealthy, flying, autogenerates two fiends of darkness, and is size 6.

mivayan February 6th, 2004 05:31 PM

Re: Question about Horrors
 
I played with wishing for doom horrors, and equipping them with amulet of antimagic and ring of regeneration. I lost one to a province with 50 mandragoras - undead, lifeless(?), 12 attacks doing 33 stun damage (mr negates). Neither life steal or blood vengeance is particulary usefull in that situation. It took a long time, but eventually the doom horror and half the enemies were dead.


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