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Re: aar details to be determined
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Re: aar details to be determined
argh i am overwhelmed to say the least
i tried to goof around a little and realised i have no idea what units are capable of what my pretender didn't have the ability to cast the ritual spells needed i tried to goof around with the carrion woods theme and proceded to get my pretender killed(didn't seem close to the cyclops for early expansion ability) then spent way too long recalling only to get him killed again several turns later, the ulm forces are sieging my castle before i have any clue as to what i should be doing and i still am not sure what the units are capable of. going to do a search and see what i can come up with to put a plan of action together. any pretender/scale setting thoughts are more than welcome |
Re: aar details to be determined
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And my apologies to Condors for hijacking *his* AAR thread with explanations about mine. |
Re: aar details to be determined
Gandalf,
just one question from a complete noob here (just look at the number of my Posts http://forum.shrapnelgames.com/images/icons/icon12.gif ): Why would a AAR about R'lyeh create a lot of arguments ? As a great fan of H.P. Lovecraft and as a means to improve my playing due to player feedback I have thought about writing an AAR for R'lyeh. But if this might turn into a more or less polite flamewar I think I should better choose another nation http://forum.shrapnelgames.com/images/icons/icon12.gif CharonJr |
Re: aar details to be determined
We have some people here who feel they have Rlyeh down pat either with killer strategys for playing it or with killer strategys for taking it out. An AAR done for the enjoyment of reading the decisions made, why they were made, the mistakes, the wins, might dissapear in arguments between people not involved in the AAR. Just my humble opinion.
But then there is also just my own personal natural tendency. I like to explore the underdog. So in a question about which nation could use an AAR I tended to look at the list for those nations I felt have been least explored or pinned down already. Some of my first choices already have AARs running. [ February 11, 2004, 13:51: Message edited by: Gandalf Parker ] |
Re: aar details to be determined
Since my name got mentioned, I guess I'll add to the thread. http://forum.shrapnelgames.com/images/icons/icon10.gif
It's probably too late to make any suggestions on what to play. So... my advice is, good luck and stick with it. The more that people write AAR's, the more that others will be encouraged to try. I'll be reading as it shows up. With regards to style... Write in whatever way works for you. It helps if you have in mind how you want to handle things and stick with it, but really, just write the way you like. The more people write AAR's, the more variety we'll get. And that's good. Oh, and yes, I will be resuming my game soon. I just have this slight problem of having purchased a brand new video card, and I need to carefully allocate my time between all the games I'm suddenly wanting to go back and play... http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: aar details to be determined
i am actually waiting for the patch to get this started and will use the carrion worm.
i also want to figure out what units/generals can and can't do i am determined to learn this race although it may take me a little while |
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