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Re: Tips for finding blood slaves appreciated here
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Scouts can be useful to ferry slaves from hunting commanders in provinces without labs though... |
Re: Tips for finding blood slaves appreciated here
I've had those Telestic Animation statues go and find blood slaves !! Yes actually it was catching them.
--- how it happens who knows --- example of how the statue goes blood hunting: Statue sitting in an open field. For some strange miracle a virgin lady walks by asking, " what are you doing?" Statue says, " Aha... now you're captured to be used as a blood slave for our pretender. " Virgin Lady says, " Get Lost Stupid statue ! " and she begins to walk away laughing. Statue says, " Hey wait... if you stick around and just keep me company I'll take you shopping. " Virgin Lady says, "Okay... and I'll tell you about all the gossip in my village plus my sister should be coming by soon where we can all gossip. " ********** two hours later ************ Imperial Guards of the pretender arrive to check on the statue. Statue says, " Please kill them now... stop this torture.... AHHH ! " |
Re: Tips for finding blood slaves appreciated here
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1.) They are not capital only. Any province with a Scout can make a blood hunter cheap and effectively. 2.) With the variance of the blood hunting process, 5 scouts (100 Gold) will hunt up more slaves than 1 Mictlan Priest, though it may be sporatic (meaning one or two turns you might get only a few, and another turn you could get 20+). 3.) Scouts are stealthy, most blood priests are not. 4.) Scouts can hunt in a province you are still taxing and not get unrest because of the variable system in which they are used. Thus if you want to have 1-2 scouts in every province 5k+ in population and set the tax to 90% you can do so, without reciving much in the way of a unrest hit. This also provides a way of hunting across your empire and not getting your blood hunting interrupted by a CotW or CotWild that hits your hunting provinces. Scouts are far superior in my mind, as well as being able to blood hunt earlier. While getting and placing hunter with Blood Magic and Dousing Rods is something you do to increase your Blood Hunting Capability, more often than not, I'd rather just make a bunch of scouts in 3 or 4 provinces and make a new mage in my castle provinces. [ February 11, 2004, 19:09: Message edited by: Zen ] |
Re: Tips for finding blood slaves appreciated here
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1.) They are not capital only. Any province with a Scout can make a blood hunter cheap and effectively. 2.) With the variance of the blood hunting process, 5 scouts (100 Gold) will hunt up more slaves than 1 Mictlan Priest, though it may be sporatic (meaning one or two turns you might get only a few, and another turn you could get 20+). 3.) Scouts are stealthy, most blood priests are not. 4.) Scouts can hunt in a province you are still taxing and not get unrest because of the variable system in which they are used. Thus if you want to have 1-2 scouts in every province 5k+ in population and set the tax to 90% you can do so, without reciving much in the way of a unrest hit. This also provides a way of hunting across your empire and not getting your blood hunting interrupted by a CotW or CotWild that hits your hunting provinces. Scouts are far superior in my mind, as well as being able to blood hunt earlier. While getting and placing hunter with Blood Magic and Dousing Rods is something you do to increase your Blood Hunting Capability, more often than not, I'd rather just make a bunch of scouts in 3 or 4 provinces and make a new mage in my castle provinces. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Good points Zen, I'll still disagree that scouts are *better* blood hunters in general though. It does depend somewhat on what kinds of provinces you have, and what access to blood mages you have. Diabolical faith has a 90gp 1F1B mage for example, also useful for pumping out scads of Demon Jesters when needed. The most slaves I've ever gotten with a Scout was 4, that was in a 10k pop province. Mostly my scouts get 2 or 3 slaves, and thats every 4th turn or worse. A 1blood with a dousing rod (and what true blood nation isn't going to employ those...) averaged 6 or 7 every turn. That equates to more than 4 scouts... Well that's my experience anyway, sure you can use scouts to blood hunt, and you may even be better off in the short run using them before you can muster up enough blood mages to do the work for you. As to stealth... well I dunno, but for pure blood hunters I don't think stealth is really all that much of an advantage. There is something to be said for spreading your hunts, but I'm not convinced you get zero unrest hits for unseccusful hunts, in fact I'm pretty sure this isn't the case, I've had unrest up in provinces with scouts who were unsuccesful, perhaps not as much as if they were successful, but the unrest will still accumulate, and for a zero return at that. Anyway, I overstated that Scouts suck (imagine that, hyperbole on a message board http://forum.shrapnelgames.com/images/icons/icon12.gif ) but I still think the case for them in lieu of blood mages is poor, then again, alot depends on the actual dynamics of the game and what you can and can't do http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Tips for finding blood slaves appreciated here
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An unsuccessful blood hunt gives you 1 point of Unrest. So even if 5 scouts fail, you will only get 5 points of unrest, which will be cleaned by 90% taxes. Quote:
The main point of Scout blood hunting isn't for DF or Mictlan, but for other nations who have no ability to hunt for blood without sacrifice. Vanheim, Jotun, Abysia, etc. If you relied on your mages because of their cost to blood hunt, it would be far more pronounced than DF or Mictlan. [ February 11, 2004, 20:10: Message edited by: Zen ] |
Re: Tips for finding blood slaves appreciated here
"Unrest accumulates from unrest. So if you are unable to completely kill the unrest of a turn by tax or patrol, it will breed more unrest. So if you have a set tax rate that will not clear the unrest you currently have, produced by your current unrest, and will squelch the unrest caused by next turns blood hunts, you will accumulate unrest.
An unsuccessful blood hunt gives you 1 point of Unrest. So even if 5 scouts fail, you will only get 5 points of unrest, which will be cleaned by 90% taxes." Are you sure about this? I was not aware that unrest produced more unrest, I thought that it was the tax rate (sites and other events nonwithstanding) that controled unrest. I'll have to pay more attention to this, but I've had provinces with ~10 unrest where I just left it at 100% tax and saw no movement in either direction... Further I'm not sure that a failed blood hunt gives only 1 unrest, I'll have to check it more closely, but I seem to recall a ~4k province where I had 2 scouts blood hunting where the unrest would jump anywhere from 0-10+ on a given turn (even with both scouts unsuccesful), and this with the 90% tax. Granted I hadn't done a complete search to see if there may have been some site present... I will try scouts out some more though, perhaps my test games where I employed them just were unlucky, or perhaps you've just been luckier http://forum.shrapnelgames.com/images/icons/icon12.gif There is flexibility for either system, and I do tend to augment my research abilities in other ways if I do plan on using my national mages to hunt early, then again to get to Blood3 and Const4 isn't all that difficult usually for early game http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Tips for finding blood slaves appreciated here
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</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Assuming that by "most nations" you mean "nations/themes without a good blood hunter". (Unfortunately this includes Abysia at the moment. Warlock Apprentice would have been just what they needed - if he had been cheap and not capitol only instead of another big-ticket mage. Maybe in a future patch...) Quote:
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If you could hunt while sneaking (in enemy territory), then this would be useful; otherwise not. Anyone on hunt orders isn't sneaking if an enemy army happens to show up, and they're not going to live long enough to switch to sneaking. Quote:
One mictlan priest in every province accomplishes the same thing. A smaller number of more skilled hunters will always produce less unrest per slave found than a large number of unskilled hunters. Even if the unskilled scouts can match the blood mages' slave output through sheer numbers, slave hunting unrest is determined partly by slaves found and partly by number of searchers. Quote:
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Re: Tips for finding blood slaves appreciated here
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This may not be very apparent, because of the variety of turns. You can go through a dry spell with scouts, but also you can go through a gold rush. Quote:
Also once you're known to be using blood, or are a blood nation, you are more than likely to be scouted and attacked at your blood hunting provinces. With the exception of Jotun, most cast any province spells will knock out even 11ish PD. And most would cast 2 or 3 of the same spell in order to make sure your Blood Hunters are scattered and distracted and cut off a potential supply. And at times will cut you off of retreat to kill you (depends totally on the situation) This may not be others experiences, which I freely admit, but it is nonetheless a very real threat in competitive MP with blood in my experience. Quote:
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[ February 11, 2004, 21:10: Message edited by: Zen ] |
Re: Tips for finding blood slaves appreciated here
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In fact, I tend to reserve a high population (which normally means high income) province for hunting. It makes sense that, the more people, the more slaves you will find. With this, hunting is OK - a Demonbred (Blood2) will find slaves most of the time, sometimes as many as 15, maybe 6-10 average. If you drop taxes to 0 or maybe 10-20%, a lone hunter should not be enough to drive up the unrest level (high unrest seems to make hunting less efficient). Yes, that means the province is lost for taxes, but if you've got something to do with all those slaves, it should be worth it. |
Re: Tips for finding blood slaves appreciated here
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