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-   -   Tartarian factory (http://forum.shrapnelgames.com/showthread.php?t=17795)

February 12th, 2004 08:46 AM

Re: Tartarian factory
 
Quote:

Originally posted by Nagot Gick Fel:
If it's really 2?/3? like you suggest, the probability for such a draw is less than 1%.
<font size="2" face="sans-serif, arial, verdana">2 Air, 3 Earth for Cyclops? I'd say it has a large % to be that but I am looking at one with 2 Fire, 3 Earth. I don't know if it's 1% but it's certainly possible that it's not always that based on 5 casts, perhaps. If I could conclusively say after GoRing all these Titans that they were any one type (Like the 4 Earth Cyclops, which all but 1 had it, the Last one had Fire) I would certainly put it.

Quote:

Well, I'll play a few more turns tonight just to see if I get, eg, a lightning Cyclops with different magic skills, but I'm not really interested in doing more.
<font size="2" face="sans-serif, arial, verdana">That's fine by me.

[ February 12, 2004, 06:50: Message edited by: Zen ]

DLC February 12th, 2004 03:16 PM

Re: Tartarian factory
 
you would have to find alot of death gem sites in mp to win, be lucky that is.

alexti February 12th, 2004 03:17 PM

Re: Tartarian factory
 
Quote:

Originally posted by Zen:
Edit: Yes I know it's ugly, but the forums don't format well http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">I think if you enclose your table in "code" tags, you can get reasonable formatting. See below:</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;"> a b c
x 1 12 24
y 3 7 2</pre><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">

ywl February 12th, 2004 06:04 PM

Re: Tartarian factory
 
Quote:

Originally posted by DLC:
you would have to find alot of death gem sites in mp to win, be lucky that is.
<font size="2" face="sans-serif, arial, verdana">Tartarian Gate needs only 10 death gems. So, it's not impossible. But the same strategy will probably be more viable for C'tis.

ywl February 12th, 2004 07:04 PM

Re: Tartarian factory
 
The strategy sounds fun. But are you sure it's practical? If you have a PoD with Death 6 or 7 and rush the research at Conjuration, you could have a "Ghost" factory (9 gems, 1 ghost for each level of death) at Level 6, or a "Bane Lord" (42 hp, not a bad unit for 10 gems) gernerator at Level 5.

But yes, 10 gems for the Tartarian Gate sounds very cheap to me. 15 or 20 gems seems to be a more reasonable price.

[ February 12, 2004, 17:08: Message edited by: ywl ]

johan osterman February 12th, 2004 07:29 PM

Re: Tartarian factory
 
Quote:

Originally posted by ywl:
...
But yes, 10 gems for the Tartarian Gate sounds very cheap to me. 15 or 20 gems seems to be a more reasonable price.

<font size="2" face="sans-serif, arial, verdana">Well sometimes you get feeble minded titans without any arms, thus you sometimes get next to useless units out of it. I guess that's why jaques went for Arco.

Nagot Gick Fel February 12th, 2004 07:43 PM

Re: Tartarian factory
 
Quote:

Originally posted by Zen:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Nagot Gick Fel:
Well, I'll play a few more turns tonight just to see if I get, eg, a lightning Cyclops with different magic skills, but I'm not really interested in doing more.

<font size="2" face="sans-serif, arial, verdana">That's fine by me. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Well, I was curious, so I made a map file with 100 of each Tartarian type in 7 different provinces, and looked at their magic in the 'nation overview' pane. Took me ~20 minutes.

Results:

type 771 (Tartarian Cyclops, lightning): 2 air + 3 earth - so I guess the fire Cyclops you saw was actually a Titan.

type 772 (Tartarian Cyclops, enchanted): 4 earth.

type 773 (Tartarian Spirit): 3 earth + 2 death.

type 774 (Tartarian Titan, female): 3 any + 2 any, can stack to give 5 in one path.

type 775 (Tartarian Titan, male): 3 any + 2 any + 2 any, can stack in any combination: 5/2, 4/3 or 7 are all possible.

type 776 (Tartarian Monstrum): 2 any + 2 any, can stack to give 4 in one path.

type 777 (Tartarian Monstra): 2 any + 2 any + 1 any + 1 any, can stack in any combination, including 6 in a single path.

I can send you the map file if you're interested.

Nagot Gick Fel February 12th, 2004 07:51 PM

Re: Tartarian factory
 
Quote:

Originally posted by ywl:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by DLC:
you would have to find alot of death gem sites in mp to win, be lucky that is.

<font size="2" face="sans-serif, arial, verdana">Tartarian Gate needs only 10 death gems. So, it's not impossible. But the same strategy will probably be more viable for C'tis. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Faery Queens are expensive to summon, and not nearly as effective as Priestesses. Gift of Health is expensive and can be dispelled, not to mention other nations who can compete with C'tis for it. And there's only one Chalice, and even if you manage to grab it, someone can wish it out of your hands.

Priestesses, OTOH, are readily available in numbers to Arco, and you need only a limited death gem income to chain-cast TG - 10/turn, or 8 with a summoning site, or even less if you alchemize your astrals. That's why I hardly see another nation beating Arco in that kind of race.

Nagot Gick Fel February 12th, 2004 07:59 PM

Re: Tartarian factory
 
Quote:

Originally posted by ywl:
The strategy sounds fun. But are you sure it's practical?
<font size="2" face="sans-serif, arial, verdana">Try it yourself, then tell us what you think. I tested in a rather competitive environment (Inland with max indeps + 9 impossible AIs), didn't neglect my military, my expansion, or even the other research areas - and still managed to start summoning, healing & equipping 1 Tartarian critter/turn shortly after turn 30.

Quote:

If you have a PoD with Death 6 or 7 and rush the research at Conjuration, you could have a "Ghost" factory (9 gems, 1 ghost for each level of death) at Level 6, or a "Bane Lord" (42 hp, not a bad unit for 10 gems) gernerator at Level 5.
<font size="2" face="sans-serif, arial, verdana">And that's exactly what I did. But summoning Ghosts or Bane Lords doesn't prevent your other mages to research Conjuration 9, does it?

Quote:

But yes, 10 gems for the Tartarian Gate sounds very cheap to me. 15 or 20 gems seems to be a more reasonable price.
<font size="2" face="sans-serif, arial, verdana">It's a reasonable price for other nations. The loophole really exists only for Arco.

February 13th, 2004 02:08 AM

Re: Tartarian factory
 
Quote:

Originally posted by Nagot Gick Fel:
Well, I was curious, so I made a map file with 100 of each Tartarian type in 7 different provinces, and looked at their magic in the 'nation overview' pane. Took me ~20 minutes.

(snipped Results)

I can send you the map file if you're interested.
<font size="2" face="sans-serif, arial, verdana">No that is great by me. I'll adjust the SCQR to reflect it.

Thank you.


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