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Re: New & raw web based Dominion II game server
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Sorry for the inconvience... I have already joined your game, BTW. It's me playing Man. And I'm no good at this game, BTW, but I will learn :-D |
Re: New & raw web based Dominion II game server
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Re: New & raw web based Dominion II game server
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For those at home: Esben and I played a 7-turn or so game, which he won waaaay before we made contact because he had 3 VPs out of a total 6 on the map... thing is, he started with 2, and I with only 1... http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: New & raw web based Dominion II game server
I was thinking that creating an actual account for each game might be simplest. Creating a game123 would allow for a game123@ email address, and a game123 upload directory, and a www.gameserver/~game123 web directory for game info. So far there isnt alot og game info you can put there but I was thinking "if you build it then some will come"
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Re: New & raw web based Dominion II game server
The idea with one account pr. game is wonderful for play-by-email games. But I wouldn't want to do that from a CGI-interface: Creating accounts must for obvious reasons involve at least a sudo root operation. I would never let a CGI-script anywhere near that kind of power. Perhaps a chroot'ed approach could be found allowing for the one-accout-for-each-game approach.
As for storing game info, I use a mysql database. In there, I can do pretty much anything I want, without comprimising security. I could, e.g. store a backup for .2h files if I wished... Another thing: Maybe it's just Sunday, but interest in this server has been quite low: Exactly one game has been created. For the current load, TCP/IP is DEFINITELY the way to go. Much easier to build/adminster than mail, and any server could run less than 5 games without sweating. In the same vein: Feel free to pass the address of the server on to anywhere you think appropriate. The server has a limit (of currently 3), so there's no risk of overloading the server. Also, if somebody have a pet option they just MUST have, please, don't hesitate to tell me. I havn't played all that much http://forum.shrapnelgames.com/images/icons/icon7.gif Finally, response will be slow from me for an hour or so. I have a different kind of experiment underway: The making of filled chokolades. Thanks for your interest in my little project http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: New & raw web based Dominion II game server
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1. early Sunday (in the US) with many religious types in church, 2. Post-Valentine's day, 3. a 3-day weekend in the US that some adults use for mini-vacations. Give it some time. Your server hasn't even been running publically for 24 hours yet. |
Re: New & raw web based Dominion II game server
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Of course it wouldnt be much to a system to go ahead and make 100 or so such accounts then just roll the games thru them as needed. Quote:
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Re: New & raw web based Dominion II game server
Regarding the low load & Valentine: Good point. I hadn't thought about either Valentine holidays or religious types http://forum.shrapnelgames.com/images/icons/icon7.gif Well, we'll just have to see what happens. However, before designing and implementing a server that could handle 100's of games, I would still like to see whether there is demand for 10's of games :-)
Cute idea with "order" file and a "fulfillment" cron job. That seems better secured than using sudo http://forum.shrapnelgames.com/images/icons/icon7.gif Mysql has some nice & easy security feautures that I like http://forum.shrapnelgames.com/images/icons/icon7.gif But as you say, each to their own. You can certainly do anything żou can do with databases with files, and it' seasier to do mail<->file than mail<->db. An objective description of the SQL language would be an epithet http://forum.shrapnelgames.com/images/icons/icon9.gif At least the interface between Perl and Mysql is better than say C/C++ and DB/2. Thanks for your interest... the chocolates are going through a 2nd cooling now.. next comes the bottom, and then it's back to coding http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: New & raw web based Dominion II game server
I've uploaded a new Version of the hosting site. Most game options are now availble, though there's probably bugs. Report any you find here, please http://forum.shrapnelgames.com/images/icons/icon7.gif
I'll be gone working and visiting most of tommorow (2004-02-16). And now I'm going to get some sleep. 'night! |
Re: New & raw web based Dominion II game server
Can't create a game, no error message or anything.
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