![]() |
Re: Modding questions for those who mod.
Thank you everyone for answering my questions. I might come back with more questions after I have studied how to edit .map files.
|
Re: Modding questions for those who mod.
#additem "[item name]": Gives a mage item to active commander
What do I do to add gems? [ February 28, 2004, 08:38: Message edited by: Argitoth ] |
Re: Modding questions for those who mod.
I havent found anything for that. Some units tend to be created with large amounts of gems, especially if you give them a "#randomequip 4"
|
Re: Modding questions for those who mod.
well i don't really need it. I setup the game to generate over 100 gems/pearl/blood each turn.
|
All times are GMT -4. The time now is 02:24 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.