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-   -   Modding questions for those who mod. (http://forum.shrapnelgames.com/showthread.php?t=17994)

Argitoth February 24th, 2004 10:17 PM

Re: Modding questions for those who mod.
 
Thank you everyone for answering my questions. I might come back with more questions after I have studied how to edit .map files.

Argitoth February 28th, 2004 10:00 AM

Re: Modding questions for those who mod.
 
#additem "[item name]": Gives a mage item to active commander

What do I do to add gems?

[ February 28, 2004, 08:38: Message edited by: Argitoth ]

Gandalf Parker February 28th, 2004 05:01 PM

Re: Modding questions for those who mod.
 
I havent found anything for that. Some units tend to be created with large amounts of gems, especially if you give them a "#randomequip 4"

Argitoth February 28th, 2004 06:16 PM

Re: Modding questions for those who mod.
 
well i don't really need it. I setup the game to generate over 100 gems/pearl/blood each turn.


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