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Re: Newbie Bloodgod in Training - Learning on Mictian
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[ March 15, 2004, 05:37: Message edited by: Graeme Dice ] |
Re: Newbie Bloodgod in Training - Learning on Mictian
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Re: Newbie Bloodgod in Training - Learning on Mictian
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Astral, air and fire are the only bless effects that are both fairly cheap and useful. Nature would be nice, but it screws up your mages, and water is completely out of the question since a blue dragon has lousy dominion. |
Re: Newbie Bloodgod in Training - Learning on Mictian
I appreciate the advice so far and have a few more questions. Experimenting with the game I have found Sloth 3 really kills the resources.
This cuts down on my initial hordes and I've noticed Sun Warriors really appreciate resources if I want them in numbers. Not too mention I'm using indies at 6 so I can't just bust into them without either hording or using my Fire-9 pretender as an arty platform. (Trying not to depend on Mercs for MP reasons down the road.) Just curious on what you guys think are the best settings to start out the game on besides Heat-1? Also I'm not experienced enough to know how fortifications hold up in the long run. ie going for the citadel? vs forts or castles -Christopher |
Re: Newbie Bloodgod in Training - Learning on Mictian
Are other people more likely to spend more on the merc you want in multiplayer than in single player?
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Re: Newbie Bloodgod in Training - Learning on Mictian
The Moloch is the cheapest way to get a good blessing (fire 9) and high dominion. No-one else even comes close.
With sloth 3 you should recruit as many Sun Warriors as you can, and Eagle Warriors with the rest. |
Re: Newbie Bloodgod in Training - Learning on Mictian
Mictlan Priests are also good for Blood Sabbath slaves, and for leading demons into battle, and sometimes for spells. Give a few of them some blood slaves and have them all cast Summon Imp at the same time... muahaha...
PvK |
Re: Newbie Bloodgod in Training - Learning on Mictian
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You may have a point that it's not the most directly applicable to Mictlan, though, as it does nothing to improve your punch. |
Re: Newbie Bloodgod in Training - Learning on Mictian
A Virtue can be Wind Rided and killed unless you give it an Ethereal Item or some ranks in Earth (which is not what we're talking about).
On top of that, there are only a few really good defensive spells for pure Air. In the great game of things, Awe becomes more and more useless as the game progresses. Even if you CT in order to avoid summons/undead/mindless or anything with a decent morale (20+) she can be hammered down quite easily unless she is in her Domain or GoH which is hardly a consideration if basing things by a standard. I'm a fan of the Virtue, but she's hardly a SC, and as the game progresses she is less likely to be much more than a support mage, even casting hyperpowerful Orb Lightnings, or Phantasms. [ March 16, 2004, 04:11: Message edited by: Zen ] |
Re: Newbie Bloodgod in Training - Learning on Mictian
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