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-   -   Benefit to Level 6 Priesthood? (http://forum.shrapnelgames.com/showthread.php?t=18314)

PhilD March 15th, 2004 09:32 PM

Re: Benefit to Level 6 Priesthood?
 
Quote:

Originally posted by Pocus:
the main advantage of having a very high level into priesthood is for the reanimate special order. For example A priest level 4 will reanimate one tomb wyrm/turn (C'tis Desert Tombs), whereas a level 6 (Ekishnugal as prophet) will rise 3/turn.
<font size="2" face="sans-serif, arial, verdana">Pascal, are you reading this? DON'T attack the Lizard King. http://forum.shrapnelgames.com/images/icons/icon7.gif

PDF March 15th, 2004 09:55 PM

Re: Benefit to Level 6 Priesthood?
 
Quote:

Originally posted by PhilD:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Pocus:
the main advantage of having a very high level into priesthood is for the reanimate special order. For example A priest level 4 will reanimate one tomb wyrm/turn (C'tis Desert Tombs), whereas a level 6 (Ekishnugal as prophet) will rise 3/turn.

<font size="2" face="sans-serif, arial, verdana">Pascal, are you reading this? DON'T attack the Lizard King. http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Phil, the Lizard temples now have 600+ undead ! Something has to be done !! http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

Norfleet March 15th, 2004 10:04 PM

Re: Benefit to Level 6 Priesthood?
 
Quote:

Originally posted by PDF:
Phil, the Lizard temples now have 600+ undead ! Something has to be done !! http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
<font size="2" face="sans-serif, arial, verdana">600? Crunchy. Time for an airstrike. That'll probably net you a good 250+ kills in one shot.

Pocus March 15th, 2004 10:13 PM

Re: Benefit to Level 6 Priesthood?
 
yes, free us! freeeeed we want to be freeeeed (to be said with an ominous voice)

Daynarr March 16th, 2004 12:47 AM

Re: Benefit to Level 6 Priesthood?
 
Quote:

Originally posted by Pocus:
yes, free us! freeeeed we want to be freeeeed (to be said with an ominous voice)
<font size="2" face="sans-serif, arial, verdana">That would sound really funny with that avatar. http://forum.shrapnelgames.com/images/icons/icon10.gif

Daynarr March 16th, 2004 02:45 AM

Re: Benefit to Level 6 Priesthood?
 
I think that is true only for Unholy priests, not for normal ones.

PhilD March 16th, 2004 08:12 AM

Re: Benefit to Level 6 Priesthood?
 
Quote:

Originally posted by Norfleet:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by PDF:
Phil, the Lizard temples now have 600+ undead ! Something has to be done !! http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="sans-serif, arial, verdana">600? Crunchy. Time for an airstrike. That'll probably net you a good 250+ kills in one shot. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">The problem is, this is a "special" scenario where the undead hordes (managed by Pocus) cannot leave their sanctuaries until attacked. I'd have to read the fine print to make sure non-anonymous spells don't count as attacks...


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