Norfleet |
March 16th, 2004 06:41 AM |
Re: Castles and Citadels and stuff
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Originally posted by Zen:
If you want to use a Mausoleum you get 25 Defense, which can be battered down by a militia with a toothpick. As well as costing you 40Dpoints and 5% income.
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<font size="2" face="sans-serif, arial, verdana">This is indeed true, although the lower admin can in part be made up for by building them in more places, since overlap is less of a concern with low-admin forts than it is with high admin forts. While the Mausoleum's measly 25 defense makes it easily sieged, even this will buy a turn, and simultaneously not pose as a huge obstacle should you need to take it back.
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Well then your view would be skewed. I play all types of games from big beastly long ones that I'm still playing 3 months later, to quick rush games, to VP games, to DominionWin Games, so I have a varied look on things. But if you want to lump yourself into the 'long term and paitent' and me into the 'rush' so you can try to prove a point, it is not proven.
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<font size="2" face="sans-serif, arial, verdana">You clearly have more experience in the use of wizard towers. Obviously, you've integrated them into your strategy rather well, so I concede this point to you.
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I actually prefer Wizard Towers in the "Long term and Paitent" games because as the game progresses the use of Raiding is more and more apparent and Single or Teamed SC's flying in cannot siege a fortress in all reality as well as nulls the advantage of Ghost Riders.
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<font size="2" face="sans-serif, arial, verdana">I have noticed this particular point as well: I, too, have taken to using wizard towers for anti-raiding forts, and their admin percentage is rather nice when I erect them in the few provinces that generate me any income at all, as Ermor, and their performance as speedbumps is quite nice. For the emergency uses I often deploy them in, however, even the 2-turn construction can be a little too slow, hence magical construction. For conventional building, however, a mausoleum is just as effective in suppressing ghost rider attacks, as they never stop to siege.
Still, I can see you have very good reasons for choosing the Wizard Tower. I don't quite see it as meshing too well with my present style, but you have obviously found it to fill a niche for you. I think we can both agree that the Mountain Citadel is still a very dubious choice for any reasonable style, though!
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