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Re: Man - Pretender template request
Oops, my mistake Yossar! I don't know why I'm hung up on Productivity today. http://forum.shrapnelgames.com/images/icons/icon7.gif
So, for the Blue Dragon, I have 9 Water, 1 Order (it will sink in eventually, I hope) http://forum.shrapnelgames.com/images/icons/icon7.gif , 1 Magic, 1 Luck, 6 Dominion. With that build, the Watchtower is the only choice. Would you cut back on Order to get the Mausoleum or keep Order and live with the Watchtower? |
Re: Man - Pretender template request
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Re: Man - Pretender template request
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Re: Man - Pretender template request
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Forts 'gather' resources from neighboring provinces, while the Productivity scale increases your gross total. See the problem? Your paying to increasing production, than choosing the absolute worst fort possible to use that production. Personally, with that Pretender in mind, (and unless you had some sort of other strategy in mind that needed cheap forts) i would chunk the Productivity, bump the Dominion down to 5, and purchase the 60 pt. Fortress instead. But thats just me http://forum.shrapnelgames.com/images/icons/icon7.gif . |
Re: Man - Pretender template request
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Re: Man - Pretender template request
I gotta disagree with the idea of giving your Man pretender a lot of Air. Frankly I think it's a waste of points when you can forge yourself a Staff of Storms or research to Arrow Fend pretty easily.
I also think Water 9 is nice but not the best idea. Now if you could take Water 9 *and* Air 9 that would be pretty nice, but either one on their own is, IMHO, not the best blessing you can get. [BTW I am thinking Last of Tuatha here, not so much regular Man] The great weakness of the Daoine Sidhe is that they fight with spears, which have a very hard time getting through thick armour. IMHO that is the biggest need for a bless effect - greater strength. However, Blood isn't a great match for Man, so I usually go for Nature (berserk gives +str). That way if the Sidhe are hit they become more dangerous, rather than simply getting killed rather quickly. Regular Man is a different story - those greatswords have no problem cutting through thick armour just as they are. |
Re: Man - Pretender template request
Thanks again for all the responses!
st.patrik, I am curious how you would build your Man pretender. I realize there are many different permutations, but for a newbie how would you set up your recommended, basic Man pretender? -How high would you take Nature and do you take a second school? -How much Dominion? -How would you balance your scales? Again, I am asking this from the perspective of a complete newbie, but I really want to dive into the game with some proven pretender builds to get the game flow. I'll experiment with pretender builds when I'm more comfortable with the game itself. Thanks for anything you can share. [ March 29, 2004, 16:20: Message edited by: Amerasu ] |
Re: Man - Pretender template request
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Re: Man - Pretender template request
Other than using bless effect, there is another approach for (mainly) regular Man, which is to use a cheap physical pretender, e.g. Wyrm or a Green Dragon supported by "Personal Regeneration". The pretender can lead a lot of Longbows when it soaks up the damage. Your expansion will be super-fast. With better resource and larger territory, you can afford a crone every turn.
One thing noticeable of Nature path is its good summonned mages. Lamia Queen allows you expanding into Death and Astral. Couatls are very good astral mages. There are also some very common nature sites that give your elemental mages. So, even with a magically poor pretender, your diversity in late game would still be quite impressive. The Warden will not have any good bless effects neither but they are still very good stealthy heavy infantry. |
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I'm not sure I agree that blood or nature blessings are better than water however. I'm curious, have you tried these approaches out, or are you hypothesizing? [ March 29, 2004, 22:14: Message edited by: Jasper ] |
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