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Re: New 2.11 Patch! +OS X Patching problem
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If it is indeed less deviation, then it will have those effects, which is nice. A large limitation of the usefulness of much battlefield magic is that it misses most of the time even at modest ranges - at least, it used to. We'll see now. A reduction in friendly fire would also greatly benefit the starting armies of some nations (Machaka comes to mind) - a mix of archers and LI is suicide in the old Versions. I don't want to see every thread on this forum be hijacked into a clams thread, so I won't comment further on clams here. |
Re: New 2.11 Patch! +OS X Patching problem
I like the boost for Carrion Woods..
Looks like this patch would give me the chance to turn the tables in my current mp game using CW. I hope it gets not too strong. Thanks! |
Re: New 2.11 Patch! +OS X Patching problem
The CW boost is not game altering, but nice.
New sacred Sagittarian Carcass. Sacred troop when it becomes difficult to recruit Black Centaurs. They are rather rare though. Autosummoned mandragoras in non-forest provinces. Autosummoning dependent on domstrength, magic and growth scales (numbers and/or quality - can't remember). Carrion Woods Growth and magic scales +1 minimum instead of +2. |
Re: New 2.11 Patch! +OS X Patching problem
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Re: New 2.11 Patch! +OS X Patching problem
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Re: New 2.11 Patch! +OS X Patching problem
Who is going to be the first to get a new "highest numbered unit" count so I can update my daily-maps?
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Re: New 2.11 Patch! +OS X Patching problem
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Re: New 2.11 Patch! +OS X Patching problem
It means that tartarian gate is now totally unusable http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: New 2.11 Patch! +OS X Patching problem
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Re: New 2.11 Patch! +OS X Patching problem
Its quite wonderful to get a host of bug fixes, balance tweaks, and general enhancements all at once - but we've come to expect nothing less from the Illwinter crew! Many thanks!
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