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-   -   New 2.11 Patch! +OS X Patching problem (http://forum.shrapnelgames.com/showthread.php?t=18625)

Chris Byler April 7th, 2004 06:16 PM

Re: New 2.11 Patch! +OS X Patching problem
 
Quote:

Originally posted by Kristoffer O:
Chris, you forgot another important change. Less obvious perhaps: the altered targeting system.

Less deviation gives:
Less friendly fire.
More accurate and useful evocations.

<font size="2" face="sans-serif, arial, verdana">I left it out because it wasn't clear from the patch notes *how* deviation had been altered. (For example it's quite possible to have a new system for calculating deviation that would give fairly similar results.)

If it is indeed less deviation, then it will have those effects, which is nice. A large limitation of the usefulness of much battlefield magic is that it misses most of the time even at modest ranges - at least, it used to. We'll see now. A reduction in friendly fire would also greatly benefit the starting armies of some nations (Machaka comes to mind) - a mix of archers and LI is suicide in the old Versions.

I don't want to see every thread on this forum be hijacked into a clams thread, so I won't comment further on clams here.

PrinzMegaherz April 7th, 2004 06:32 PM

Re: New 2.11 Patch! +OS X Patching problem
 
I like the boost for Carrion Woods..

Looks like this patch would give me the chance to turn the tables in my current mp game using CW. I hope it gets not too strong.

Thanks!

Kristoffer O April 7th, 2004 06:40 PM

Re: New 2.11 Patch! +OS X Patching problem
 
The CW boost is not game altering, but nice.

New sacred Sagittarian Carcass. Sacred troop when it becomes difficult to recruit Black Centaurs. They are rather rare though.

Autosummoned mandragoras in non-forest provinces.

Autosummoning dependent on domstrength, magic and growth scales (numbers and/or quality - can't remember).

Carrion Woods Growth and magic scales +1 minimum instead of +2.

PrinzMegaherz April 7th, 2004 06:50 PM

Re: New 2.11 Patch! +OS X Patching problem
 
Quote:

New sacred Sagittarian Carcass. Sacred troop when it becomes difficult to recruit Black Centaurs. They are rather rare though.
<font size="2" face="sans-serif, arial, verdana">Hm, I just got 2 in my home province without any reanimation going on. Very nice indeed.

Torvak April 7th, 2004 06:52 PM

Re: New 2.11 Patch! +OS X Patching problem
 
Quote:

Arco priestess and others can no longer heal undead and inanimate beings.
<font size="2" face="sans-serif, arial, verdana">This one kills it for me.

Gandalf Parker April 7th, 2004 06:57 PM

Re: New 2.11 Patch! +OS X Patching problem
 
Who is going to be the first to get a new "highest numbered unit" count so I can update my daily-maps?

Kristoffer O April 7th, 2004 07:09 PM

Re: New 2.11 Patch! +OS X Patching problem
 
Quote:

Originally posted by Torvak:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana"> Arco priestess and others can no longer heal undead and inanimate beings.

<font size="2" face="sans-serif, arial, verdana">This one kills it for me. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Is that a good thing? http://forum.shrapnelgames.com/images/icons/icon12.gif

Torvak April 7th, 2004 07:12 PM

Re: New 2.11 Patch! +OS X Patching problem
 
It means that tartarian gate is now totally unusable http://forum.shrapnelgames.com/images/icons/icon9.gif

fahdiz April 7th, 2004 07:12 PM

Re: New 2.11 Patch! +OS X Patching problem
 
Quote:

Originally posted by Kristoffer O:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Torvak:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana"> Arco priestess and others can no longer heal undead and inanimate beings.

<font size="2" face="sans-serif, arial, verdana">This one kills it for me. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Is that a good thing? http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Personally I feel like it's a quite welcome change in balance, and more realistic. Good job, IW.

Truper April 7th, 2004 07:27 PM

Re: New 2.11 Patch! +OS X Patching problem
 
Its quite wonderful to get a host of bug fixes, balance tweaks, and general enhancements all at once - but we've come to expect nothing less from the Illwinter crew! Many thanks!


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