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-   -   Scout Bloodhunting Nerf - New Numbers? (http://forum.shrapnelgames.com/showthread.php?t=18633)

Norfleet April 10th, 2004 06:44 PM

Re: Scout Bloodhunting Nerf - New Numbers?
 
Quote:

Originally posted by Stormbinder:
Up until now I was using 7-8 scouts per province for bloodhunting (even with blood nations) - that would allow me to have zero tax and close to zero unrest without patrolling. I don'tlike patrolling my blodhunting sites, since it kills a lot of people and patrols cost money to maintain. Is it efficient tactic or do most people patrol their bloodhunting provinces? If so how heavely?
<font size="2" face="sans-serif, arial, verdana">I tend to patrol my provinces as Mictlan: Even under patrolled hunting, with growth scale, the population will get larger. One advantage is that Mictlan can patrol with slaves, which are free of upkeep and can be raised by Tribal and Priest Kings free of charge: Tribal Kings have the approximate upkeep value of a scout, being $40, but sacred. Thus Mictlan can afford to hunt without giving up tax income or paying exhorbitant sums in patrollers: I find that a ratio of two priests per full Tribal King makes a good hunting ratio for patrolled hunts.

Graeme Dice April 10th, 2004 06:58 PM

Re: Scout Bloodhunting Nerf - New Numbers?
 
Quote:

Originally posted by Norfleet:
[QB]One advantage is that Mictlan can patrol with slaves, which are free of upkeep and can be raised by Tribal and Priest Kings free of charge:
<font size="2" face="sans-serif, arial, verdana">I believe that slaves had an upkeep of about 0.067 gold per unit. This may have changed in the latest patch, but they aren't completely free.

Norfleet April 10th, 2004 07:07 PM

Re: Scout Bloodhunting Nerf - New Numbers?
 
Quote:

Originally posted by Graeme Dice:
I believe that slaves had an upkeep of about 0.067 gold per unit. This may have changed in the latest patch, but they aren't completely free.
<font size="2" face="sans-serif, arial, verdana">Hmm, you're right, they do seem to have some upkeep. It's pretty inexpensive, though, since that means they're worth about $1.

Tuna-Fish April 11th, 2004 01:30 AM

Re: Scout Bloodhunting Nerf - New Numbers?
 
I dont like patrolling because it will kill of the popultion of the province.

In my experience, 2 warlock apprentices with sdr in a ~10k province with 0 tax is optimum: They get 15-20 slaves a turn and unrest stays at 0. One good thing is that the income is very constant, also, the population drop is minimal and easily counterable by growth.

Also note that high dominion lowers unrest, so bloodhuntsites should have a temple. This can easily be used for blood sacrifice for abysia and mictlan to lift dominion to max very fast to minimize unrest. At higher dom levels a province can support more hunters.

Also, the blood-1 priest the blood of humans theme has seems very good for hunting with sdr: at price 100 and holy it is very cheap to maintain and it gets decent amount of slaves.

Kristoffer O April 12th, 2004 12:14 PM

Re: Scout Bloodhunting Nerf - New Numbers?
 
IIRC the new numbers are:

10 + (40 x blood) %

Numbers found are as before I believe.

CayseP April 12th, 2004 07:11 PM

Re: Scout Bloodhunting Nerf - New Numbers?
 
How does the size of the population enter the equation?

Kristoffer O April 12th, 2004 07:32 PM

Re: Scout Bloodhunting Nerf - New Numbers?
 
No idea. JK might know.

Edit: JK's still on vacation so I made a check in the code.

Basically:
if 1d100 less than (10 + 40xblood) and 1d5000 less than population and 1d400 less than unrest

effect is d6(oe)+blood


Thus lvl 2 blood mages are probably the best deal.

[ April 12, 2004, 18:40: Message edited by: Kristoffer O ]

Graeme Dice April 12th, 2004 08:02 PM

Re: Scout Bloodhunting Nerf - New Numbers?
 
Quote:

Originally posted by Kristoffer O:
Basically:
if 1d100 less than (10 + 40xblood) and 1d5000 less than population and 1d400 less than unrest

effect is d6(oe)+blood

<font size="2" face="sans-serif, arial, verdana">Thank you for the precious hard data. http://forum.shrapnelgames.com/images/icons/icon7.gif

Kel April 12th, 2004 08:09 PM

Re: Scout Bloodhunting Nerf - New Numbers?
 
Quote:

Originally posted by Kristoffer O:

if 1d100 less than (10 + 40xblood) and 1d5000 less than population and 1d400 less than unrest

<font size="2" face="sans-serif, arial, verdana">Was that supposed to be 1d400 *more* than unrest ?

- Kel

Yossar April 12th, 2004 08:46 PM

Re: Scout Bloodhunting Nerf - New Numbers?
 
Population should be "more than" also.

Does that mean there's no difference between blood hunting a 5001 population province and a 20,000 population province?


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