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Re: VQ Counters - NO Debates
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Dominions is in bad shape today http://forum.shrapnelgames.com/image...s/confused.gif |
Re: VQ Counters - NO Debates
Please Pocus. I only want this thread to be a list of possible counters. Debates can be done on other threads. Please no opinions just ideas.
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Re: VQ Counters - NO Debates
Hmm, dominion push seems the most "Sun Tzu" method.
Maybe someone like Man, following a cheap temple/castle strategy? |
Re: VQ Counters - NO Debates
A man watch tower/temple push could do well and then when you reach the VQ's dominion send in lots of monks to preach it away. That's something you can do early game.
Fire-9 Blessing with sacred units is also a good counter to pretty much every unit in the game. Can you think of a single unit that can survive many Fire-9 sacreds? |
Re: VQ Counters - NO Debates
Dust to dust, 22 armour negating damage with no mr roll. Hit twice and it's over. Simple?
Putting dust to dusters in one pile with fodder all around might be a good idea. Fodder should be lifeless, so no regaining strenght. Having the death squad in as far in the back is a good idea, so the only target they got is the VQ that jumps very close to them to bash their fodder, so they dont have much chances of missing. Because the VQ will most probably have luck, you need to hit at least 4 times to kill it. That's not really that hard when it's 4-5 squares away. |
Re: VQ Counters - NO Debates
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- Humer |
Re: VQ Counters - NO Debates
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Re: VQ Counters - NO Debates
Basically any flying commander (or pretender) or group of commanders can take out VQ if you equip them with cheap armor negating/piercing magical weapons. The whole idea is to strike at VQ on first turn before she buffs herself.
Another way is to use lots of lifeless summons (or units if you can buy them) that she can't drain. After VQ casts buffs, she will have pretty high fatigue - use that to swarm her with lifeless army. Of course, this is not doable at the very start. Another good pretender to take out VQ is Virtue. She already comes with weapon for the job so you need only to equip her with couple of cheap items (like pendant of luck), have her attack fliers or cast mistform then to attack fliers. |
Re: VQ Counters - NO Debates
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More generally, if I have to take into account into my god creation design plan that I can encounter a VQ, and that it forbids many choices, then it shows a significant game inbalance. [ May 05, 2004, 11:54: Message edited by: Pocus ] |
Re: VQ Counters - NO Debates
Again thanks for the input keep it comming.
I have a game set up so I can keep trying different units against the VQ with Death 3, Water 2, earth 2, air 4, fire 2, script - quickness, mirror image, mistform, breath of winter, ironskin. I have been trying to find a early to midgame unit (not a god) that can reliably take a Buffed VQ down. I think I have found it and I would like your opinions. I ran this unit 10 times against her and he was 10-0 straight up, against a completely buffed VQ 4 star experienced (I held for two turns why she buffed) it was 7-3. I have not even optimized it either. This is what it was: 1 Crusher with Gift of reason flying boots flambeau red pearl BS Helmet Anti-magic amulet This can be optimized better and with two she would have no chance. I am now trying some variations and also I am adding some trinkets to the VQ to test it against. |
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