.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   Question about Ulm/Armor (http://forum.shrapnelgames.com/showthread.php?t=19231)

littlemute June 2nd, 2004 02:53 PM

Re: Question about Ulm/Armor
 
Quote:

Originally posted by PvK:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Vynd:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by PvK:
Except... not.

<font size="2" face="sans-serif, arial, verdana">Oops, sorry about that. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">No problem. It gave me an opportunity to ramble about Ulmish armor! http://forum.shrapnelgames.com/images/icons/icon10.gif

PvK
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Hmm... I'm not understanding why someone would focus on forging then as the armour is basically the same as what your troops start with, do you place it on the preists or master smiths? What's the use of forging to Ulm at all?

Vynd June 2nd, 2004 03:04 PM

Re: Question about Ulm/Armor
 
Quote:

Originally posted by littlemute:
Hmm... I'm not understanding why someone would focus on forging then as the armour is basically the same as what your troops start with, do you place it on the preists or master smiths? What's the use of forging to Ulm at all?
<font size="2" face="sans-serif, arial, verdana">Ah, well this is what I was trying to get at in my original post. The armor you are forging is available to anyone with an Earth mage. And for most nations, it offers far more protection than their basic armor. So it makes more sense for them to forge it.

Ulm, on the other hand, already has nice armor. So instead of making Black Steel items, they can focus on forging weapons and miscellaneous items, and/or researching Construction to make more and better items available for forging.

Cohen June 2nd, 2004 04:25 PM

Re: Question about Ulm/Armor
 
Yes save earth gems!
Your Smiths can forge great Elemental Armor ... well ... best suited for summoned commander instead of your national since they're pretty frail.

PvK June 2nd, 2004 05:00 PM

Re: Question about Ulm/Armor
 
Yes. Though if you want to improve the Ulmish units, there are still plenty of things to forge to do that. Black Steel Full Plate generally isn't the best use of 7 earth gems just to get +1 protection, though. http://forum.shrapnelgames.com/images/icons/icon12.gif

PvK

littlemute June 2nd, 2004 08:34 PM

Re: Question about Ulm/Armor
 
Quote:

Originally posted by Cohen:
Yes save earth gems!
Your Smiths can forge great Elemental Armor ... well ... best suited for summoned commander instead of your national since they're pretty frail.

<font size="2" face="sans-serif, arial, verdana">I'm not sure what summoned commanders are, but I still only have the demo so.

What Ulm seems to be missing, at least to me (NEWB), are fodder troops. The Ulm guys you can buy are good, but cost SO many resources. All the games I've played with ULM they have gold gold gold but not enough resources to really get a big army togther. So what I tried to do was build a fort on a land with barbarians so that I could draw the resources and make mass amounts of cheap barbarians. Then slapped the cheiftans, who are just complete fodder as well as the troops, with the black plate, helmet and a cheap 2 handed sword. Of course by this time it's turn 39... ^_^

PvK June 2nd, 2004 09:57 PM

Re: Question about Ulm/Armor
 
Ulm gets fodder by conquering indies, generally. Yes, build a castle on the kind you like. Barbarians are pretty good offensively, but they are also pricey. I rather like the tribals, because you can draft a large number of them in one turn, and get them all mostly killed the next turn. Efficient that way. http://forum.shrapnelgames.com/images/icons/icon12.gif

PvK

Cohen June 2nd, 2004 11:10 PM

Re: Question about Ulm/Armor
 
You'll learn all troops are fodder ^^

HotNifeThruButr June 7th, 2004 03:04 AM

Re: Question about Ulm/Armor
 
Ulm lacks fodder? Just because a unit is expensive doesn't mean that it can't be used as a meat shield. I find that their nigh-invincibility against physical attacks makes them better tanks than Tribals or even Lobo Guard. Keep them away from armor negate though, they'll hurt.

PvK June 7th, 2004 03:21 AM

Re: Question about Ulm/Armor
 
No, Ulm does not really lack fodder. Generally they conquer it (use indy stuff if necessary), but if they need to use national units for whatever purpose, the Maul + Chainmail infantry for 10 gold and 18 resources serves well, and is tougher than most heavy infantry anyway. However I consider them medium troops and as Ulm I prefer to have a lighter fodder eschelon as well, from independents and/or summons.

PvK

Norfleet June 7th, 2004 04:43 AM

Re: Question about Ulm/Armor
 
Quote:

Originally posted by Cohen:
You'll learn all troops are fodder ^^
<font size="2" face="sans-serif, arial, verdana">Untrue. Not all troops ultimately degrade to fodder-class: Elite special-forces units often retain their jobs throughout the game: Vans, for instance, pretty much never go out of style.


All times are GMT -4. The time now is 11:07 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.