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-   -   MP Game - Full HowtheGodsKill (http://forum.shrapnelgames.com/showthread.php?t=19305)

Thedrellum June 10th, 2004 07:16 AM

Re: MP Game - Full HowtheGodsKill
 
I'm interested in playing, but have a question. With the demo for Dominions One you could still play in on-line games, but your research and unit choices were cut rather short. Is that still the case with Domininions II or does it require the full Version?

Cohen June 10th, 2004 07:44 AM

Re: MP Game - Full HowtheGodsKill
 
Demo is now incompatible with the MP games since Demo is stopped to the 2.08 Patch, and games are 2.12.

Thedrellum June 10th, 2004 07:55 AM

Re: MP Game - Full HowtheGodsKill
 
That's what I feared. Which means I'll go post for any demo-wielders out there until I scrape up funds.

Thanks for the quick answer.

Mark the Merciful June 10th, 2004 09:10 PM

Re: MP Game - Full HowtheGodsKill
 
Quote:

Originally posted by Reverend Zombie:
We have 8 players, so this is your official notice that the game is starting in 24 hours. You will have 12 hours after that to get your first turn in.

We can take one more player if someone cares to join before start, but I am capping at 9 players max for this game.

<font size="2" face="sans-serif, arial, verdana">I'll grab that spot and play Arco, if that's OK.

Mark

Reverend Zombie June 10th, 2004 09:13 PM

Re: MP Game - Full HowtheGodsKill
 
Quote:

Originally posted by Mark the Merciful:
I'll grab that spot and play Arco, if that's OK.
Mark

<font size="2" face="sans-serif, arial, verdana">It is.

Reverend Zombie June 11th, 2004 01:59 AM

Re: MP Game - Full HowtheGodsKill
 
We have 8 players, so this is your official notice that the game is starting in 24 hours. You will have 12 hours after that to get your first turn in.

We can take one more player if someone cares to join before start, but I am capping at 9 players max for this game.

Pickles June 11th, 2004 02:57 PM

Re: MP Game - Full HowtheGodsKill
 
I seem to have the wrong pretender. I assume it is too much of a pain to restart?
(It bugs me that you cannot check what pretenders are except by starting a game). It it has a theme I have never used, & I have no idea if my pretender synergises but might be OK.

Pickles

Reverend Zombie June 11th, 2004 03:18 PM

Re: MP Game - Full HowtheGodsKill
 
Well, only Cohen has taken his turn, so if you hurry and set yourself to anonymous, so I can stop the game, then kick you, you can reload your pretender without too much hassle.

Reverend Zombie June 11th, 2004 03:21 PM

Re: MP Game - Full HowtheGodsKill
 
Actually, I am not sure that the procedure I mentioned will work on a game-in-progress, but we can try.

Will it kill you to play with this Pretender, if you are stuck with it?

Reverend Zombie June 11th, 2004 04:04 PM

Re: MP Game - Full HowtheGodsKill
 
Pickles,

More folks have been taking their turns, so it is going to become an increasing hassle to restart in order for you upload a new Pretender.

I'd rather not do anything to kill the momentum of a game that is getting started...so I ask again:

can you live with your current Pretender?

[ June 11, 2004, 15:05: Message edited by: Reverend Zombie ]


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