.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   Pesky Deathmatch (http://forum.shrapnelgames.com/showthread.php?t=19358)

Ironhawk June 14th, 2004 11:08 PM

Re: Pesky Deathmatch
 
Quote:

Originally posted by PDF:
Is Hand of Death affecting UNdeads ?
Desciption doesn't say anything specific, but it'll be quite logical it shouldn't ... http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/image...s/rolleyes.gif

<font size="2" face="sans-serif, arial, verdana">I've seen hand of death kill undead. I don't think the spell differentiates in what kind of damage it deals and to whom.

Norfleet June 14th, 2004 11:13 PM

Re: Pesky Deathmatch
 
Quote:

Originally posted by NTJedi:
It's not worth risking having him killed, cursed, diseased or horror marked for a boost in experience. He is one of the worst ice devils but still much more valuable alive then dead.
<font size="2" face="sans-serif, arial, verdana">Well, he could get killed, but that comes to a cost of about 55 blood slaves. He's a demon, so I think he was rendered unaffected by disease as of the most recent patches. Being horror marked is merely a minor nuisance, and being cursed will only end his mostly nonexistent combat career. Plus you can always just kill him and resummon him. I doubt anyone's going to try to beat you to the draw when it comes to getting Mr. Icyfists there.

PDF June 15th, 2004 01:31 AM

Re: Pesky Deathmatch
 
Is Hand of Death affecting UNdeads ?
Desciption doesn't say anything specific, but it'll be quite logical it shouldn't ... http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/image...s/rolleyes.gif
To a pretender the prize is more of a liability than a benefit, if only the Arena could be restricted to Non-pretenders it'll be *a tad* funnier (in SP ! http://forum.shrapnelgames.com/images/icons/icon10.gif )

spirokeat June 15th, 2004 08:12 AM

Re: Pesky Deathmatch
 
Quote:

Originally posted by PvK:


What tense drama. Win fame and glory... or lose one fight that you chose as if it were a brave risk, and then wimp out and restart the whole game if you lose the challenge. No fair claiming the game is easy to beat (not that you did), after restarting when you have setbacks.

PvK
<font size="2" face="sans-serif, arial, verdana">It wasn't done as a brave risk, I've never won a deathmatch as i almost exclusively play immbobile pretenders and I certainly dont think the game is easy, I entered to see what would happen knowing I was capable of restarting as I was so early into the game. This is single player stuff, I didn't end 5 other peoples games in a sulk.

I enjoy building themic empires and seeing things appear under a particular style, thats who I enjoy playing, Im not in the game to see a win message at the end. http://forum.shrapnelgames.com/images/icons/icon7.gif

Spiro

Taqwus June 15th, 2004 06:57 PM

Re: Pesky Deathmatch
 
Don't send pretenders, but be aware that if you're playing solo, the AI makes very poor equipping decisions so even AI pretenders aren't necessarily hard-to-kill in 1:1 combat. Early on, a Dusk Elder spamming summons will quite possibly do the trick...

NTJedi June 18th, 2004 06:33 PM

Re: Pesky Deathmatch
 
Quote:

Originally posted by Norfleet:
Well, he could get killed, but that comes to a cost of about 55 blood slaves. He's a demon, so I think he was rendered unaffected by disease as of the most recent patches. Being horror marked is merely a minor nuisance, and being cursed will only end his mostly nonexistent combat career. Plus you can always just kill him and resummon him. I doubt anyone's going to try to beat you to the draw when it comes to getting Mr. Icyfists there.
<font size="2" face="sans-serif, arial, verdana">I would rather risk having him killed by attacking my enemies where I know he will take a good handful enemies or maybe a weak province if there's lots of cold in the province.
I like placing 5 dispossed spirits as guards which lets him do lots more killing.

So devils can't be affected by diseased anymore?


All times are GMT -4. The time now is 12:23 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.