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Re: How would you patch this game?
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Re: How would you patch this game?
My most wanted features were already added (or restored from DomI) into the game 2 patches ago:
-Consistency in battle reports between systems -Speed replay -Renaming The above 3 IMO deserve much more apreciation that they got at the time: good ridance to a very nasty bug that was very confusing for new players in MP, a reduction in time wasted & great posibilities for personalization/RP that can also help reduce MM when assigning orders. Most of the stuff I see in this forum lately that 'must (!) be fixed' seems to me pretty subjective, sometimes even simplistic or biased. |
Re: How would you patch this game?
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</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Agreed. Anyone who gets upset by 4 pixels on the screen shouldn't be playing a game with murder, sacrificing virgins, deicide, and plagues. http://forum.shrapnelgames.com/images/icons/icon12.gif Quote:
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It's like saying that the number of babies born is dependant on the population. Except that no more than 3 babies will be born in one year, regardless of whether there is 200 people or 2 million. (Editting done to fix quote blocks.) [ June 17, 2004, 15:21: Message edited by: Cainehill ] |
Re: How would you patch this game?
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Re: How would you patch this game?
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Re: How would you patch this game?
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Re: How would you patch this game?
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Re: How would you patch this game?
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Which leads to the conclusion several people have posted, which is that Order is much more valuable than Luck, because Order's benefit scales with the size of the empire (as does Growth & Productivity especially), and Luck does not. |
Re: How would you patch this game?
And, to have something on topic regarding what I'd do to patch the game...
I'd put out an immediate 2.12.1 patch that did nothing but restore the Skratti and Great Warlock pretenders that went AWOL with the 2.11 patch. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: How would you patch this game?
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