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-   -   Has GoH been nerfed? (http://forum.shrapnelgames.com/showthread.php?t=19490)

Yossar June 29th, 2004 10:41 PM

Re: Has GoH been nerfed?
 
I was healing bunches of Tartartians with GoH in 2.11. Don't think I've tried it in 2.12.

Anglachel June 29th, 2004 11:34 PM

Re: Has GoH been nerfed?
 
Quote:

Originally posted by NTJedi:
Feeblemind and Never Healing Wound do take longer to heal then the other battle afflictions. I recall reading that from one of the other Posts.
<font size="2" face="sans-serif, arial, verdana">Don't have any experience with feeblemind but I do know that never healing wound does take forever for an immortal Phoenix to heal, real annoying but reasonable.

Arralen June 30th, 2004 01:11 AM

Re: Has GoH been nerfed?
 
If this is true (and it very much looks like ..) the devs have shot themselves, or rather their game, into at least one foot ..

How should undead mages regenerate from feeblemindedness?

Never, go figure!

So buy 20 scouts, give them that how-is-it-called bow for 5 death gems and fire away at "rearmost" and "biggest monster" ...

This invalidates all strategies which are based on the "Ritual of Rebirth", the one where the mages come back as upkeep-less Wight Mages, as they will be riddled with afflictions after dying in combat.
(This kills one of the few strategies which could give T'C S&A a little bit of an edge, e.g.)

And it seriously hampers undead SCs, but not demons as those aren't undead => Blood shines again.

And what is the gain, besides some improved "sense of realism" ?

So I would opt for taking away the healing possiblity only from units which are undead and lifeless at the same time.

archaeolept June 30th, 2004 02:04 AM

Re: Has GoH been nerfed?
 
feeblemind is no more difficult to heal than anything else, but never-healing wound is a real *****.


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