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Re: New Patch Info Thread
I think this one is aimed at modders too:
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>15. Fixed - Population modifiers in Settings.txt were limited to 20 entries.<HR></BLOCKQUOTE>There were what three threads about modding the population bonuses on the forum here? ------------------ Compete in the Space Empires IV World Championship at www.twingalaxies.com. |
Re: New Patch Info Thread
Yes!!! Some of those things I have been wating for since SE3.
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Re: New Patch Info Thread
You know, I think this is the greatest game community ever. We get excited like 5 year olds over a patch, when in other games, patches are inconviences at best.
Goodness I love this game! |
Re: New Patch Info Thread
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>18. Changed - Increased the damage for the Anti-Proton Beam family (thanks to Daynarr). <HR></BLOCKQUOTE>
Way to go Daynarr. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif Thanks for posting this info on the up coming patch. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif Its news like this that keeps people very interested in this game. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif ------------------ "We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Patric Stewart as Captain Picard UCP/TCO Ship Yards |
Re: New Patch Info Thread
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Version 1.25:
1. Fixed - The meteor strike event was happening every turn.<HR></BLOCKQUOTE> Er, that must have been interesting for the beta-testers. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif |
Re: New Patch Info Thread
I like this one: 6. Added - Game Option: Can only colonize planets of the same
planet type as your home planet (regardless of technology). This will eliminate that mass frenzy in Multiplayer games to trade colonization technology. [This message has been edited by Commander G2 (edited 20 February 2001).] |
Re: New Patch Info Thread
Great, now WHEN! http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif
Just a waitin' ------------------ I'm an Idiot? Well if that's not the kettle smelling the pot's back! |
Re: New Patch Info Thread
Thanks guys. I am really honored.
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Re: New Patch Info Thread
Rats. I liked this. I thought it was a *feature* -- not a bug.
17. Fixed - Added a new restriction that you cannot edit a prototype design if it has been added to one of your construction queues. |
Re: New Patch Info Thread
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Samurai:
Rats. I liked this. I thought it was a *feature* -- not a bug. 17. Fixed - Added a new restriction that you cannot edit a prototype design if it has been added to one of your construction queues.<HR></BLOCKQUOTE> Yes, I also considered it a feature. Also you can probably still upgrade prototypes in construction, it is just a bit more hassle involved. Just change all production queues to another design, edit the prototype, and change the queues back. So where's the sense in 'fixing' that? (Of course I assume here that changing the object being built is still possible like it used to be.) |
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