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Re: 2 small questions about horror mark
Being horror marked mostly just encourages horrors in combat to attack you, it doesn't draw that many horrors by itself although it can happen. If you're doing something that encourages horror attacks, like casting spells in Astral Corruption or living under a Dome of Corruption, a horror marked unit is more likely to be on the receiving end of the spell, and is more likely to get a meaner horror.
I'm not sure if being in magic dominion increases the odds of horror attacks or not. They're so rare it's hard to prove it. Some horror marks are "worse" than others although it doesn't show it. The one you get from the spell is relatively mild. Lesser Horrors are extremely feeble and can easily be defeated, but if the horror marked unit is extremely weak they might be able to kill him before they are themselves destroyed. "Normal" horrors are strong enough to wipe out most mages or national commanders and Groups of bodyguards unless they are SC's. Doom Horrors and Kings of the World rarely appear unless wished for, but there's not much hope of defeating them. |
Re: 2 small questions about horror mark
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do you know graeme if the chance doubles with 2 soul contracts on the same scout ? |
Re: 2 small questions about horror mark
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Re: 2 small questions about horror mark
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i really didn't think on that . |
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Re: 2 small questions about horror mark
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but expect indep mages i haven't recruited any indep troops so far lol . just found them bad return for my money ^^. but for such cases like indep scouts as stocks they are great . thnx again for opening up my mind there . i wouldn't have come to that idea myself . i really kinda didn't see the wood for the trees here http://forum.shrapnelgames.com/images/icons/icon10.gif thought on summoning black servants for that while the scouts are the much cheaper + simpler solution . i castle everything anyway quite soon as abysia so i could recruit even 10 scouts / turn in midgame if i would want to ^^. [ July 28, 2004, 02:20: Message edited by: Boron ] |
Re: 2 small questions about horror mark
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Re: 2 small questions about horror mark
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but to protect them i need one http://forum.shrapnelgames.com/images/icons/icon12.gif i really lack expierience with indep troops / cheap leaders . i never used any of them expect mages and really rarely priests . just curious now : can you tell me a nation for which indep troops are good ? i always play with watchtower as castle and those races with which a watchtower seems like a bad choice ( e.g. standard ulm ) i somehow don't like and almost not play . but expect perhaps some ultra rare sites like the ones where you can recruit trolls the indep troops seem to me just extremely inferior to almost all national troops . same with non-mage leaders ( expect now the scout too http://forum.shrapnelgames.com/images/icons/icon10.gif ). always like the choice between a leopard 2 and a t 54 http://forum.shrapnelgames.com/images/icons/icon12.gif [ July 28, 2004, 02:47: Message edited by: Boron ] |
Re: 2 small questions about horror mark
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Re: 2 small questions about horror mark
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unless it is like reducing build time for watchtower to 1 turn or adding castle walls to the watchtower http://forum.shrapnelgames.com/images/icons/icon12.gif |
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