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Re: idea about newbie guide . plz share your opinions
Speaking of...
I've actually been writing a .. not a newbie-guide per se. Cause there are a couple of good tutorials that explain game basics. But what I consider a mid-level strategy guide. It covers some of the nuances of the game which are not apparent to a newer player. Take a look at tell me what you think: http://benatar.snurgle.org:8080/~quinn/guide.html Obviously still a work in progress. Comments are welcome and appreciated! |
Re: idea about newbie guide . plz share your opinions
starting to read now .
finished chapter 1 lol i like that chart Early Game Mid Game Late Game Blitz Strong Medium Weak Balance Medium Medium Medium Turtle Weak Medium Strong you could add a description with map sizes and state that blitz strats are good to use at small ( - 100 provinces ) maps , while turtle strat is especially a good idea for faerun . further you could include the hint if you chose to blitz attack you have to have in mind that if your enemy plays turtle but right guesses movement of your main army if you aren't ´prepared for that you are screwed too . especially a vq is hard to come by for most nations in the first 20 turns . |
Re: idea about newbie guide . plz share your opinions
Yeah, great point boron. Also after reading this thread I'll need to add in a section on unit experience, leveling, and heroic abilities.
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Re: idea about newbie guide . plz share your opinions
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or make a new guide . otherwise it will get too long . i think you should make for each major chapter a new site / guide 5 guides 4 pages each are much easier to read than 1 guide 20 pages . it is a phsychological trick but true . at least for me http://forum.shrapnelgames.com/images/icons/icon7.gif . so far nice work http://forum.shrapnelgames.com/images/icons/icon7.gif . when i finished reading it i will let you know my opinion if i think you could somewhere be more specific http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: idea about newbie guide . plz share your opinions
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Frankly, the idea that you only get experience for killing is stupid, and it leads to game play abuses. First, in the real world, you learn by doing. If you were practicing martial arts, or marksmanship, or whatever, you do really learn by trying to hit an opponent. If you only learned by defeating them, no one would ever learn anything, because beginners could never defeat experts. As for the gameplay abuses, it's not fair that one character gets all the XPs because they were lucky enough (or in MP, aggressive/sneaky enough) to land the Last blow, regardless of whether someone else did 99% of the work to kill the target. Which was one of the things I liked about the SWG MMORPG: you got XPs proportionally based on your share of the damage that was inflicted when you gang-banged an enemy. |
Re: idea about newbie guide . plz share your opinions
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Re: idea about newbie guide . plz share your opinions
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you have to chose whether to risk your hero or not . i liked that in aow and especially in aow 2 shadow magic . in aow + aow 2 until a patch heros were too strong but in aow 2 shadow magic balance is a bit better . but aow 2 shadow magic is not good anymore since i know dominions 2 . only 2 uses for aow 2 shadow magic that come to my mind after knowing dominions 2 : you can play it if you are really sick ( like flu ) and dominion 2 is too exhausting but want to have at least the feel to play something similiar to dominions . you can let you small children play aow 2 as a preparation and practice for dominions 2 . like duplo then lego http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: idea about newbie guide . plz share your opinions
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Frankly, the idea that you only get experience for killing is stupid, and it leads to game play abuses. First, in the real world, you learn by doing. If you were practicing martial arts, or marksmanship, or whatever, you do really learn by trying to hit an opponent. If you only learned by defeating them, no one would ever learn anything, because beginners could never defeat experts. As for the gameplay abuses, it's not fair that one character gets all the XPs because they were lucky enough (or in MP, aggressive/sneaky enough) to land the Last blow, regardless of whether someone else did 99% of the work to kill the target. Which was one of the things I liked about the SWG MMORPG: you got XPs proportionally based on your share of the damage that was inflicted when you gang-banged an enemy. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">well in diablo 2 party play expierience in party was shared too if the members were in the same area ( something like 1 screen ) . but the one who killed the target got 10% bonus . and getting xp only for killing would delay getting xp that would be good . you get xp far to quick . if i really get for every hit one xp than after smashing 2-3 indie provinces my sc pretender has already 5 stars . have never paid much attention to that but at least my vq's were always quite quick 5 star . if the sc only gets xp for kills he would much slower reach the 5ths level . the downside of that would be of course that for non sc's it would be almost impossible to reach a higher level than lvl 2-3 . but it would make sense logical . a sc is always a very mighty being either a pretender or a mighty demon etc. so they do get more expierience because of their already higher power and semi divinity compared to mortals like knights . makes sense from fantasy view points or ? |
Re: idea about newbie guide . plz share your opinions
[quote]Originally posted by Boron:
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A console RPG that did the same - Final Fantasy VIII or IX or X or some such - it was a _huge_ PITA because if you want your people to level up, you had to swap each of them in long enough to take an action. Paper and Pencil RPGs such as Runequest, AD&D and the like certainly never insisted that a character make a kill to get experience, or 1st level mages would never reach lvl 2; similarly, support characters such as clerics would rarely. I'd suggest that your exposure to RPGs, and to computer games, is somewhat more limitted than you might like to believe. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: idea about newbie guide . plz share your opinions
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