.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   Dominion Vs Military (http://forum.shrapnelgames.com/showthread.php?t=20365)

Boron August 15th, 2004 12:50 PM

Re: Dominion Vs Military
 
Quote:

Pickles said:
magnate said
"I disagree with Pickles"

No you don't http://forum.shrapnelgames.com/images/smilies/smirk.gif. Building lots of temples is irrelevant in SP as the AI does not defend his or preach much. So your dominion will spread for free - especially if set at 9+. And its benefits are the same in SP - at least offensively - the AI will never try to squeeze you or spam immortals etc.

I am not sure why your summoned commanders get more HP in dominion either are you sure? (hot things like hot better etc but more HP?)

Pickles

i think magnate means together with GoH because it works only in friendly dominion http://forum.shrapnelgames.com/images/smilies/happy.gif

Lex August 15th, 2004 03:55 PM

Re: Dominion Vs Military
 
wow, thanks!! that definitly builds a new paradigm for playing in MP! Gonna have to develop some patience, since it looks like it might be months before I gain this kind of experience..

tinkthank August 15th, 2004 04:40 PM

Re: Dominion Vs Military
 
I am no master (although my grandfather, who taught me chess, actually was), but I can say this: controlling the center (or other stragetically important areas) in chess is *key*. It will cause you to win or lose. It is not obvious, it is not bombastic, it is not imposant, it is not "shock and awe"; it is none of these, but it will win (or lose) you the game.

Nagot Gick Fel August 15th, 2004 05:27 PM

Re: Dominion Vs Military
 
Quote:

Lex said:
If you have the choice to build a temple or recruit more troops, why do veteran players "always" seem to chose the temple?

Veterans don't, at least in MP. Troops are almost always a better choice, as long as you use them to grab new territories or to prevent the ennemy to grab yours. Still, don't neglect temples - just ask yourself "do I really need a temple here, and why?" before building one.

Kel August 15th, 2004 07:05 PM

Re: Dominion Vs Military
 
Quote:

Nagot Gick Fel said:
Quote:

Lex said:
If you have the choice to build a temple or recruit more troops, why do veteran players "always" seem to chose the temple?

Veterans don't, at least in MP. Troops are almost always a better choice, as long as you use them to grab new territories or to prevent the ennemy to grab yours. Still, don't neglect temples - just ask yourself "do I really need a temple here, and why?" before building one.

Not to mention "Can I protect it?"

- Kel

Arryn August 15th, 2004 07:36 PM

Re: Dominion Vs Military
 
Quote:

Pickles said:
Building lots of temples is irrelevant in SP as the AI does not defend his or preach much. So your dominion will spread for free - especially if set at 9+. And its benefits are the same in SP - at least offensively - the AI will never try to squeeze you

1. The AI doesn't preach (or preach much) because it doesn't need to. The AI spams temple-building instead.

2. Your dominion will not spread for 'free'. Dominion spreads outwards a maximum of two provinces away from dominion sources (temples, prophet, pretender). So you need to have temples strategically placed to act as centers for that spread. Having more temples than the minimum needed to blanket your nation will boost the spread of dominion faster.

3. The AI *will* try to squeeze you with dominion. As I said in #1 above, the AI builds lots of temples. It does not attempt, deliberately, to kill you via dominion, but it might do so incidentally if you take no steps to counter it.

4. The AI does not defend its temples with castles as many humans do, but as a general rule it does keep non-PD garrisons in provinces with temples. It does not always do so, but it does often enough that you cannot assume that temple provinces will be nearly-free pickings.

Nagot Gick Fel August 15th, 2004 10:13 PM

Re: Dominion Vs Military
 
Quote:

Arryn said:
2. Your dominion will not spread for 'free'. Dominion spreads outwards a maximum of two provinces away from dominion sources (temples, prophet, pretender).

I don't know who told you that, but next time you meet this person don't forget to tell him there's no such limit.

Arryn August 15th, 2004 10:53 PM

Re: Dominion Vs Military
 
Quote:

Nagot Gick Fel said:
Quote:

Arryn said:
2. Your dominion will not spread for 'free'. Dominion spreads outwards a maximum of two provinces away from dominion sources (temples, prophet, pretender).

I don't know who told you that, but next time you meet this person don't forget to tell him there's no such limit.

It's in Ceremony's dominion .PDF, in the description of the spread of dominion due to "temple checks". Nowhere in the document does it describe a cascading dominion spread that you claim can happen (which is the only way for dominion to spread 2+ provinces away from a dominion source). Until the devs say otherwise, I'll take Ceremony's word on the mechanism.

Oh, and I miswrote my post. The maximum is 1 away (ie: adjacent), not 2. I was mistakenly including the source province in the radius.

Nagot Gick Fel August 15th, 2004 11:28 PM

Re: Dominion Vs Military
 
Quote:

Arryn said:
Until the devs say otherwise, I'll take Ceremony's word on the mechanism.

It takes 5 minutes to test. I'm contemplating a game where I just sat on my capital and force-generated 100 turns, and I can see my dominion up to 11 provinces away.

Cainehill August 16th, 2004 12:55 AM

Re: Dominion Vs Military
 
Quote:

Arryn said:
2. Your dominion will not spread for 'free'. Dominion spreads outwards a maximum of one province away from dominion sources (temples, prophet, pretender).

Ouch. So, all the temples I built in back provinces in several games are useless, except for raising the max dominion push of the pretender and prophet? http://forum.shrapnelgames.com/images/icons/icon9.gif


All times are GMT -4. The time now is 10:25 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.