.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   Building a Better Pretender (http://forum.shrapnelgames.com/showthread.php?t=20526)

Molog August 24th, 2004 04:10 PM

Re: Building a Better Pretender
 
Burning glyph and baphomet can also be turned into wight mages.

High nature magic can be usefull if you have sacred troops, but little sacred mages. Even with sacred mages you can postpone casting blessing till turn 5.

Nagot Gick Fel August 24th, 2004 04:30 PM

Re: Building a Better Pretender
 
Quote:

archaeolept said:
its not that difficult to conquer indeps w/ a moloch. just send in a little bit of useless backup.

Not everyone has easy access to flying useless backup. http://forum.shrapnelgames.com/images/smilies/wink.gif

Thufir August 24th, 2004 04:33 PM

Re: Building a Better Pretender
 
Quote:

Nagot Gick Fel said:
Quote:

archaeolept said:
its not that difficult to conquer indeps w/ a moloch. just send in a little bit of useless backup.

Not everyone has easy access to flying useless backup. http://forum.shrapnelgames.com/images/smilies/wink.gif

Exactly what I was going to ask about. I'd love to use Moloch w/ Abysia, but is there any appropriate backup for the early game w/ Abysia?

archaeolept August 24th, 2004 04:52 PM

Re: Building a Better Pretender
 
well, sure no flying useless backup, but most early expansion pretenders don't fly, and they still manage http://forum.shrapnelgames.com/images/smilies/wink.gif

in the mid game when you want him jumping around, his natural cowardice is more of a problem, but for early expansion Its not too bad.

atul August 24th, 2004 04:53 PM

Re: Building a Better Pretender
 
Quote:

Thufir said:
Exactly what I was going to ask about. I'd love to use Moloch w/ Abysia, but is there any appropriate backup for the early game w/ Abysia?

If you firmly believe Moloch is able to handle the rabble all by himself? (he is)

A slow HI as far back as possible with 'hold and attack', or indy archer. Their main purpose is not to get themselves killed.

JJ_Colorado August 24th, 2004 05:05 PM

Re: Building a Better Pretender
 
What exactly is the Moloch bug?

Thanks,
John

Cheezeninja August 24th, 2004 05:16 PM

Re: Building a Better Pretender
 
Its not so much a bug, just what's supposed to be an advantage that turns our extremely disadvantageous.

The Moloch spawns several imps at the begining of combat that immediately run in and get themselves slaughtered, then the survivors run away. This causes the Moloch to automatically flee because all normal units have been destroyed. The imps are supposed to be an advantage but end up turning an extremely powerful SC into a slightly impotent one.

PDF August 24th, 2004 05:21 PM

Re: Building a Better Pretender
 
Quote:

Thufir said:
Exactly what I was going to ask about. I'd love to use Moloch w/ Abysia, but is there any appropriate backup for the early game w/ Abysia?

I like the Scorpion King - rather cheap, tough, thematic (to some extent...), can use the starting Flare, can have 3 paths (I usually get Earth then Nature or Air), and lack of armor/boots is not that penalizing.
It's a rather subpar SC but can still be very potent IMHO.

Pickles August 24th, 2004 07:14 PM

Re: Building a Better Pretender
 
With water the scorpion king can give a decent bless & decent SC abilities W4 F4 E4 is nice for both. Not great as PDF says but pretty solid & does two jobs. Also he has lots of attacks & he is ambidextrous. I use a main gauche & fire sword early game plus the horned helm which gives 10 attacks with quickness. I will try 2 big swords or maybe faithful later game. He seem not to need the shield -certainly not for protection. If I waited to get him regeneration ring or gave him N2 he would be even better

Pickles

rylen August 24th, 2004 07:34 PM

Re: Building a Better Pretender
 
Thanks. This is the sort of information I'm after. The Dragon/Wrym comparisions and ideas for the Scorpion King.

I'd been taking a conservative approach and backing even monster pretenders up with an army. But, properly scripted I guess I don't need it.

Nargot, the threads look intresting but . . . ma francais est plus mal.

Ah well.

Anyone ever weighted the general strengths of the standard human pretenders?

Rylen


All times are GMT -4. The time now is 12:29 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.