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-   -   A FQM bug? (http://forum.shrapnelgames.com/showthread.php?t=20535)

Perrin August 26th, 2004 08:34 AM

Re: A FQM bug?
 
Quote:

I just opened a map in the editor, and they are all located at (1,13)

If you could colonize those planets that would be the best exploit ever. Hmmm.. I wonder what would happen if your Homeworld was at (1,13)?

Fyron August 26th, 2004 12:10 PM

Re: A FQM bug?
 
I believe that causes game crashes... so not really an exploit there... http://forum.shrapnelgames.com/images/smilies/wink.gif

Perrin August 26th, 2004 12:38 PM

Re: A FQM bug?
 
Ahh shucks

Fyron August 26th, 2004 12:44 PM

Re: A FQM bug?
 
If you really want such an exploit, mod the game to make systems like that for you. http://forum.shrapnelgames.com/image...ies/tongue.gif

Perrin August 26th, 2004 03:02 PM

Re: A FQM bug?
 
I need all the help I can get sometimes. [img]/threads/images/Graemlins/icon45.gif[/img]


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