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Re: Patch 2.13 available now
ehh, what am i going to do about my large stockpile of burning pearls? can I get a rebate please? http://forum.shrapnelgames.com/image...ies/tongue.gif
Mosehansen games will now be able to be created w/out score graphs and w/ mods, once esben incorporates this into his pages. very nice Illwinter. |
Re: Patch 2.13 available now
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i apreciate especially these 2 changes : Quote:
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Re: Patch 2.13 available now
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a question to this because i never paid attention there : if i give a leader with e.g. 50% lightning resistence a copper plate does he still have 50% lightning resistence or 100% then ? or do i need to use e.g. a elemental armor to get 100% lightning resistence ? |
Re: Patch 2.13 available now
neither.
he should have 150% http://forum.shrapnelgames.com/image...ies/tongue.gif copper plate gives full immunity. |
Re: Patch 2.13 available now
For those who are agonizing over updates, you can usually copy the dom2.exe to something like dom2v212.exe before updating. Then if you have something like a multiplayer game sticking to the old Version simply make a new icon to call the dom2v212.exe instead of the dom2.exe
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Re: Patch 2.13 available now
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Re: Patch 2.13 available now
uhh, you probably don't want to install the patch until you are sure that your games are going to be doing so immediately boron...
I'd suggest reinstalling, then applying 2.12, renaming it, then applying 2.13 so that you have access to both. Unless you are sure all your games are updating before their next turn... |
Re: Patch 2.13 available now
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or which files were patched together ? if it is only the exe +1-2 small files transfering it from a friend via icq/irc or email would be much quicker than reinstalling i think and should work too . any serious concerns against this approach ? hopefully not since i will be busy to find my dominioncd in my hundreds of cd cases otherwise probably 1 hour http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/Sick.gif |
Re: Patch 2.13 available now
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50% natural FR + 50% FR from burning pearl should add to 100% http://forum.shrapnelgames.com/images/smilies/laugh.gif a harbinger thug should be almost as costeffective as a bane lord but have slightly higher att-rating since he gets +4 from burning pearl while the banelord won't use burning pearl anymore probably http://forum.shrapnelgames.com/images/smilies/smile.gif hmmm the more i think of it harbingers + arch angels could replace the bane lords as standard thugs with this change . makes clamhording more useful midgame too since you don't need to convert your clamincome http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Patch 2.13 available now
yah just getting the 2.12 .exe from a friend should be fine.
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