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Re: Questions about fear.
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1. The squad must suffer a number of morale losses greater than or equal to its number of troops. 2. The squad must fail a squad morale check. What has not been made clear yet is what happens when an individual unit (ie: not the whole squad) fails a morale check. |
Re: Questions about fear.
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Which is why I've always wondered about whether or not Fear-0 or less is actually useful. I'd love to hear from the wonderful devs on this. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Questions about fear.
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There is no other effect (as long as I know) apart from having an unit in the squad that breaks morale more easy and more morale losses for the squad. I think that for single-units squad that means an automatic route (since the number of unit is equal to 1) ... Yes, we need more explanations about morale and route (one of the most important thing in the battle) ... if someone could provide ... good play Liga |
Re: Questions about fear.
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Re: Questions about fear.
If I don;t rember bad, anything who could cause a unit morale check will also cause a squad check ... and it could be (I rember an old thread about that) that as soon as there is a unit in a squad with some morale loss, the squad is forced a check in the end of the turn (it happens somtimes that a squad route without anything happening in the Last turn) ... but "morale and route" is still a branch of knowledge in his early beginning and there are a lot of contraddicting theories ...
good play Liga |
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