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Re: Fools Lament II - Newbies Welcome
You answered meanwhile I was editing.
I withdraw from this game for the reason of above. I hope to play with you in other games. |
Re: Fools Lament II - Newbies Welcome
i always think that the nasty edition should create a hilarious game. I only wish i wasn't currently overcommitted.
hey soapyfrog, you might want to list which nations are already taken http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Fools Lament II - Newbies Welcome
Quote:
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Re: Fools Lament II - Newbies Welcome
What kind of time element is expected for turns? I'm interested, but want to make sure it's a schedule I could adhere to so people aren't waiting on me. =)
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Re: Fools Lament II - Newbies Welcome *DELETED*
Post deleted by Lepakko
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Re: Fools Lament II - Newbies Welcome
I'd like to do 24 hour quickhost, but of course I am flexible.
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Re: Fools Lament II - Newbies Welcome
First post edited to show the current list of players.
Server information should appear soon. |
Re: Fools Lament II - Newbies Welcome
contrary to cohen, i think nasty edition should be a hoot. But, having played games to their bitter end on orania, I really would suggest having some sort of victory condition.
I know people think there's something epic about playing the game to the bitter end w/ only one player left, but really it ends up being epically painful... http://forum.shrapnelgames.com/images/smilies/happy.gif and I still wish I could join. ah well, good luck all. edit: hey, I noticed that Ulm starts w/ massive resources. you could even try and pursue an iron faith bless strat :O |
Re: Fools Lament II - Newbies Welcome
I believe the victory condition is hard coded at 7 capitals... I am not sure. I think as long as we get 10 or so players that should make for a fun game!
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Re: Fools Lament II - Newbies Welcome
Ok going in for Ermor. Ha! What an INSANE map. I mean totally crazy.
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