![]() |
Re: Does this math work?
Quote:
Quote:
|
Re: Does this math work?
Graeme this time you are not totally correct i think :
First Abysia can sacrifice blood for dominionpush too but it spreads also by its temples etc. normally . So Abysia spreads dominion if it wants to even stronger than Mictlan . Quote:
One demonbred 260 gold . So here the ratio is 1 to 3,25 . The drawback is though that the demonbred is capitol only . If you would play Abysia BoH Sanguine Acolyte costs "only" 100 gold too and is not capitol only too . That is 25% more expensive . So it is more expensive but the difference is really not severe . For this they are 100% fire immune and don't need to sacrifice blood for dominionpush . Not to forget that you get rid of the annoying micromanagement of assigning the slaves for sacrifice . |
Re: Does this math work?
The real power of Mictlain over Abysia is the Tribal King. These guys and the free slaves under them keep the populace under control while you blood hunt like mad.
Mictalin is basically 100% blood. Their troops are there for inital expansion but once that is done you should not use your gold on anything but: Tribal Kings Blood hunters Various capital only preists to spend the blood Watchtowers/Labs/Temples Keep that tax rate at 100%, you can do that as Mictlain. The slaves will keep the people in line. Blood hunt in EVERY province. Seriously, the power of Mictlain is the Tribal King. Use it. Heck, abuse it! Quote:
|
Re: Does this math work?
Quote:
Quote:
Quote:
Quote:
|
Re: Does this math work?
[quote]
Graeme Dice said: Quote:
I did pool blood slaves and then reassign the slaves to the sacrificers atm . Your solution should be again a bit more quick http://forum.shrapnelgames.com/images/smilies/happy.gif I haven't played BoH yet but i will try them perhaps soon . The 5% goldhit because of Heat 2 only is annoying but shouldn't be too severe i think . No Magic is annoying too but on the other hand free points and you don't need so much research as Abysia . Since your bloodhunters need SDRs anyway you could go construction 6 as primary research goal . Then you get your devils most cost effective anyway via soul contracts forged by your warlocks . But all in all i think you are very right that mictlan is better there . I wonder why so many ppl play abysia but few mictlan . Your explanations were all very good . Abysia seems to have nothing which mictlan doesn't have too . Which other "advantage" does Abysia have over Mictlan than +80 points from heat 3 and normal dominionspred ? These advantages are so minimal . Mictlan in return has : -very cool magic flexibility , clamhoarding , x-breed , with water bracelet the national mages can summon ice devils , the fire priests can summon arch devils . -hunt slaves -as you and Huzurdaddi pointed out with magic 3 those 80 gold sacred blood 1 priests are damn good researchers ( 6 rp ) . This even almost beats sages . So why do so many ppl play abysia ? |
Re: Does this math work?
Quote:
|
Re: Does this math work?
Quote:
|
Re: Does this math work?
Quote:
|
Re: Does this math work?
Quote:
Furthermore a demonbred can build everything . If you fly in 2 demonbreds the one builds 2 turns the watchtower while the other one buids a lab + a temple meanwhile . then they can start bloodhunting in a fully protected and built up province http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: Does this math work?
Quote:
They are high protection but resourcewise extremely expensive . With a Fire 9 Bless i personally consider mictlans troops even superior . Imo any other bloodnation ( jotunheim , ulm , pangenea , marignon , vanheim ) has better troops than Abysia . To add pain most of Abysia's troops have only stratmove 1 . Most of Abysia's heavy inf costs 20 gold / 30 resources . Marignon DF can build lots of x-bows which are useful later too by flaming arrows . With jotunheim i don't need to say a single word . Vanheim is not really cheaper but Vans are really good and skinshifters/huskarls etc. can be useful too . Mictlan can use a few slaves as fodder and blessed sun warriors or eagle warriors etc. do the job . If you play abysia do you play them with a cheap castle or an expensive one ? With something like a watchtower you won't get more than 3 HI / turn resourcewise . I personally have really not found a way how to use Abysian troops in large enough numbers that they are good . They have rather low morale unfortunately so routing is really always for me a problem with them . Btw : Does flaming arrows work with slingers etc. too ? that they hurl flaming stones ? |
All times are GMT -4. The time now is 10:12 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.