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-   -   Understanding D2 strategy - help! (http://forum.shrapnelgames.com/showthread.php?t=20935)

Calistas September 19th, 2004 11:31 AM

Re: Understanding D2 strategy - help!
 
Er, Zen, what are hammers? http://forum.shrapnelgames.com/images/smilies/happy.gif

I tried working with the Ulm setup you suggested, it was quite fun and my guy ended up semi-rainbow and did a great job of churning out the gem sites.

I guess those gems can be used to summon rubbish to help with Ulm's weak magic stuff as you suggested?

Cal

Alneyan September 19th, 2004 11:39 AM

Re: Understanding D2 strategy - help!
 
Quote:

Calistas said:
Er, Zen, what are hammers? http://forum.shrapnelgames.com/images/smilies/happy.gif
Cal

The hammers are the Dwarven Hammers, which give you a Forge Bonus of 25%. It effectively means forging is 25% cheaper as before, and will stack with the same bonus of your Master Smiths (making it a 50% forging bonus, so all magic items will be half as expensive as before).

The Dwarven Hammer requires Construction 2 and Earth 3, for a cost of 20 earth gems.

Calistas September 19th, 2004 12:10 PM

Re: Understanding D2 strategy - help!
 
Ahhh, thanks a lot http://forum.shrapnelgames.com/images/smilies/happy.gif
So get great items, tool up your summons and whatnot and send them out with the boys? That the strategy? Sounds fun http://forum.shrapnelgames.com/images/smilies/laugh.gif

Cal

Calistas September 19th, 2004 01:06 PM

Re: Understanding D2 strategy - help!
 
Hmm just had a good game with that setup. Ended up with provinces with sorcerers and enchantresses and witches so quickly was able to 'call wild' and summon ... green flappy things http://forum.shrapnelgames.com/images/smilies/happy.gif They complimented the slower Ulm troops nicely and I got those hammer and some earth boots going and after a little empowerment one of my smiths was on 6 earth, not bad!

Cal


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